Showing posts with label eShop. Show all posts
Showing posts with label eShop. Show all posts

Friday, September 13, 2013

Interview: Ripstone on Pure Chess Wii U & 2DS/3DS release plans, cross-platform play, & more! (Part 2)


Coffee Beans
Last week, I published the first part of an interview I had with Ripstone's Phil Gaskell regarding Pure Chess that will soon be heading to the Wii U and 3DS systems. In the first part of the interview, we covered whether Pure Chess has real-time online multiplayer, how many "Play By Mail" games the Wii U and 3DS versions will have compared to the PlayStation 3 version, and if either the Wii U or 3DS version would feature Trophies like what are in the PlayStation 3 version.

I also had the chance to ask what chess fans in general might enjoy about the game, and what features should appeal the most to them. You can read the first part of the it, "Interview: Ripstone on Pure Chess Wii U & 3DS - Trophies, Multiplayer, & More", HERE.

Now, are there any plans on releasing Pure Chess outside of European and North American eShops, perhaps in Japan and Australia? Is there any plan to update the PlayStation 3 and PlayStation Vita versions of Pure Chess to allow cross-platform play?

Brew yourself some coffee, and find out the answers to those questions and a few more, below!

Coffee Shop! Humble Bundle & Wii U Game Deals - 20% off, or more...


Coffee Shop
Next Friday, September 20th, the Wii U is scheduled to receive a $50 price drop at retailers. This will be the Wii U's first official price drop on the Wii U Deluxe Set, bringing its new suggested MSRP to $299.99.

Along with taking a look at some Wii U retail and eShop game deals in this post, I'll also highlight the current Humble Indie Bundle 9 deal that is taking place. So, if you're planning on buying the Wii U Deluxe Set at its new MSRP of $299.99 next week (or, perhaps already have it reserved and paid-in-full), or enjoy indie type PC games this might be a Coffee Shop post for you.

Brew yourself some coffee and see if any of the following game deals stand out to you, and if you would recommend any of them to your fellow gamers!

Wednesday, September 4, 2013

Interview: Ripstone on Pure Chess Wii U & 3DS - Trophies, Multiplayer, & More (Part 1)


Coffee Beans
Last week, Ripstone's Phil Gaskell told us how they were thrilled at Ripstone to hear about the upcoming Wii U price drop and new 2DS system. Ripstone is planning on releasing Pure Chess for the Wii U and 2DS/3DS eShops in the next few months, and Knytt Underground is looking like it will be an early 2014 Wii U eShop release from Ripstone as well.

With Pure Chess being the first Wii U and 2DS/3DS game from Ripstone, and being a big chess fan myself, I had the opportunity to ask Mr. Gaskell some questions about the upcoming release of Pure Chess on the Wii U and 2DS/3DS. I had not played Pure Chess before sending over the questions, though that has changed in the last week with the mobile version releasing on Android and iOS devices.

What Pure Chess features should appeal the most to chess fans? Will Pure Chess on the Wii U and 3DS offer the same number of "Play By Mail" chess games as the PlayStation 3 version, or has the number been increased or decreased?

Brew yourself some coffee, and find out the answers to some of these questions and a few more, below!

Friday, August 30, 2013

Coffee Shop! Online Wii U deals - save 20%, or more!


Coffee Beans
I told a friend back in June who was interested in the Wii U then, that I thought a price drop would happen for the system pretty soon and I would wait a little while to see what Nintendo would do. So, earlier this week when Nintendo announced the Wii U Deluxe Set is getting a new MSRP of $299.99 starting on September 20th, I was glad to see it happen and immediately told my friend about it.

The Wii was hard to find in many locations for nearly 2 years after it released, and because it was selling like hot coffee on a cold winter's day, the prices of many first party Wii games rarely dropped below their MSRPs. Even now, some Wii games have their original MSRPs of $49.99.

The Wii U has been struggling with its monthly sales compared to the other consoles, since January of this year. The biggest beneficiaries of this unfortunate situation for Nintendo though, are the consumers. The Wii U hasn't even been out a year yet, and already many Nintendo published Wii U titles are seeing some significant discounts off their MSRPs.

If you currently own a Wii U, or plan on getting one soon (like The Legend of Zelda: The Wind Waker HD Wii U Deluxe Bundle), hit the jump to see some current Wii U deals on games and gear that are at least 20% off their MRSPs/List Prices!

Thursday, June 13, 2013

Mutant Mudds Deluxe, easy enough for kids, hard enough for parents? One big difference between the PC and Wii U versions.

Not all images are from Mutant Mudds, but one is inspired by it.
Coffee Beans
Mutant Mudds Deluxe released today on the Wii U and is available to purchase from the eShop for $9.99. The game was developed and published by Renegade Kid, and has an ESRB rating of "EVERYONE" with "Mild Fantasy Violence" listed as content for parents and gamers to be aware of.

I purchased the PC version of Mutant Mudds last year when it released, and you can read some of my impressions of that version HERE. Bean 1 (our oldest son) started playing the PC version, after watching me play it, and considering his age he is pretty good at the game using mouse and keyboard controls.

I was planning on buying the Wii U version today so he could play it with a more standard controller and button layout (like what he's used to with the Mario games); plus, I really enjoyed the PC version and wanted to play the new levels added to the Wii U version.

I saw that Renegade Kid was doing a contest giving away copies of the Wii U game. It was a drawing/art contest, but they even made it possible for a "non-artist" like myself to be able to enter, giving us an option to create a digital image or collage using existing images.

Did we win one of the contest giveaways? Brew yourself some coffee, and hit the jump to see the image I created (if you missed it already) for the contest, and a video of Bean 1 playing one of the levels in Mutant Mudds Deluxe on the Wii U!

Sunday, June 9, 2013

Interview: Sniper Elite V2 Wii U - What about an eShop digital version, demo, and reasons to play this version?

Do armor-piercing rounds work on this, really?
Coffee Beans
Did you know that Sniper Elite V2 on the Wii U runs at a higher resolution than the Xbox 360 and PlayStation 3 versions, due to the Wii U's hardware strengths? If not, you can read where Rebellion's CEO and Creative Directory, Jason Kingsley, said it in the first interview about the game posted up last week, HERE.

Sniper Elite V2 released last month for the Wii U on May 21st, and it received an ESRB rating of "MATURE" with "Blood and Gore, Intense Violence, Language" listed as content for parents and gamers to be aware of. If you're looking to buy the game, you should be able to find it now on sites like Amazon.com and in stores like GameStop.

What if you're a Wii U Deluxe Set owner and like downloading your games to take advantage of the Deluxe Digital Promotion though? While there isn't a Wii U eShop digital version yet, I did ask 505 Games about it, as well as if they are planning a demo for the game. Brew yourself some coffee, and read on to find out those details as well as what features Wii U owners might enjoy if they have already played another version of Sniper Elite V2!

Thursday, May 16, 2013

Super Metroid! How much has it been played? Official U.S. Nintendo Channel data report.


Coffee Beans
Super Metroid originally released for the Super Nintendo Entertainment System (SNES) in 1994. The game was re-released for the Wii's Virtual Console service on August 20, 2007, and is available to download for 800 Wii Points, which is $8.

Nintendo just released Super Metroid for the Wii U's Virtual Console service, and you can currently purchase the Wii U version for only 30 cents until June 13th, and then the game should be available for $7.99. Both the Wii and Wii U versions received an ESRB rating of "EVERYONE" with "Mild Violence" listed as content for parents and gamers to be aware of.

The software description for the game on the Wii U eShop says, "The Space Pirates, merciless agents of the evil Mother Brain, have stolen the last Metroid from a research station, and once again Mother Brain threatens the safety of the galaxy! Samus Aran must don her awesome array of high-tech weaponry to retrieve the deadly Metroid hidden deep within the cave-riddled planet Zebes. Super Metroid features excellent graphics, with a huge variety of enemies and worlds to explore. The side-view action will be familiar to many players, only now there are new weapons and items, including the Grappling Beam, which allows Samus to swing across large chasms, and the X-Ray Scope, which reveals secret passages."

If you own a Wii or Wii U, how many hours can you expect from Super Metroid? Also, how many U.S. Wii owners have game-play data reported for the game through the Nintendo Channel, since it released in 2007? Brew yourself some coffee, and let's take a look at the official U.S. Nintendo Channel data for Super Metroid!

Thursday, April 25, 2013

Coffee Shop! Kirby deals, 50% off used games, and Wii U deals!


Coffee Beans
If you didn't see it, I posted up the official Nintendo Channel data for Kirby's Adventure, here! While putting that report together, I was looking at Kirby games on Amazon.com, and found a few that were discounted pretty significantly.

I also received an email reminder this morning about a 50% off used video games sale that is still happening, and will be through this Sunday.

If you're interested in a few Kirby game deals, a 50% off used games sale, and some Wii U game deals, hit the jump to see what the deals are!

Wednesday, April 17, 2013

Wii U update(s). Five things to be fixed, or improved, but not yet mentioned by Nintendo.


Coffee Beans
Nintendo is set to release the first big Wii U system update next week, with a second big system update planned for the summer.

What will this first Wii U system update fix? Well, Nintendo released a video in March showing the update should improve loading times when exiting from Wii U games to the system's main menu.

Other than improving Wii U loading times though, Mr. Iwata just addressed some other features that the Wii U's "Spring System Update" will address when it releases next week. In a Nintendo Direct this morning (April 17th), these are some of the features said to be addressed with the update:
1) Adds ability to copy/move data between two USB HDDs.
2) Download and install software in the background, while playing games.
3) Download and install updates, even when the system is off.
4) Software updates can automatically start downloading, without having to start the game.
5) Holding the B button when turning the system on, will jump you straight to the Wii U's Wii Mode channel.

Also, Mr. Iwata said the Wii U's Virtual Console service will become available next week, the day after the system update. (I'm guessing next Thursday, April 18th for the Virtual Console, April 17th for the system update?)

While these five updates are nice, what are some things that I think should be patched to make the Wii U a better system overall? What are (at least) five things that Nintendo hasn't mentioned the Wii U patch(es) will address, that I think could/should be? Brew yourself some coffee, and let's take a look!

Wednesday, March 6, 2013

WiiWare Wednesday! Mega Man 9 - How many hours have U.S. Wii owners reported playing?


Coffee Beans
Mega Man 9 was released for Nintendo's WiiWare service on September 22, 2008, in the U.S., at a $10 price point. The game was co-developed by Inti Creates and Capcom, with Capcom publishing it. It received an ESRB rating of "EVERYONE" with only "Mild Cartoon Violence" listed as content for parents and gamers to be aware of.

How many U.S. Wii owners have reported playing Mega Man 9 since it released, and how many hours have they reported playing it with 1,624 days of data possibly reported? Brew yourself some coffee, and let's take a look!

Wednesday, February 6, 2013

January Brewed - Coffees Consumed & Games Played

Coffee Beans
January. Another month, but the one that starts off a new year. With January rolling around, I decided to take the month slower, and do some planning. I like the idea of, "If you fail to plan, you plan to fail." a lot, but more on that later.

With January now history, what coffees did I consume and games did I play during the month? Can you guess (without looking!) what my most played game was during the month? Brew yourself a nice cup (or two) of coffee, and let's take a look!

Coffees Consumed
The Folgers Black Silk coffee started us off for the New Year, but didn't last us very long since it was a smaller container of coffee that we used most of when we went out of town in December. The Folgers Black Silk is a "Dark" roast coffee from Folgers, and if you enjoy bolder coffees, you would probably enjoy it.

After the Folgers Black Silk ran out, we went to our typical 200+ coffee cup container, that being the Maxwell House Daily Brew. It's more of a medium roast coffee, on the lighter side, but not as light as the Starbucks Blonde Veranda Blend we have brewed in the past.

After we ran out of the Maxwell House Daily Brew, I opened up one of Mrs. Coffee's Christmas gifts to me, the Café Bustelo Coffee Espresso. It was finely ground, to a powder, dark roast coffee. I believe it was originally aimed at the Hispanic market, after researching it a bit, but in recent years has started trying to grow its brand. I'm not sure if Mrs. Coffee knew about the coffee before buying it, or if she saw it at the store browsing and decided to get it for me on a whim. The coffee is definitely a stronger blend, and we enjoyed it while it lasted.

The last coffee we brewed in the month was Maxwell House French Roast. We have brewed this multiple times over the last few years, as it is one of the regular Maxwell House coffees purchased by Mrs. Coffee. While the description for it is "Medium Dark", I still tend to feel this is more of a "Medium" roast. Being a "Medium" roast is not a bad thing, and we really enjoy the coffee, but it's just that if you like the typical French Roast "Dark" roasted flavor, this isn't as strong as you would probably expect.

Games Played
Here's the "Instant Coffee" list for the games I played in January: Trine 2: Director's Cut, Call of Duty: Black Ops 2, New Super Mario Bros. U, Mutant Mudds, Sonic and All-Stars Racing Transformed, Nintendo Land, Super Mario Bros., Super Mario Bros. 3, Super Mario World, The Legend of Zelda: A Link to the Past, Mario Kart Wii, Assassin's Creed III, Rabbids LAND, Rayman Legend Demo, ZombiU Demo, and World of Goo.

Mushrooms, a staple for platforming success since the 80s?
Trine 2: Director's Cut - Last month I reported I had finished the main campaign, and since then I have been going back through the game attempting to find all the hidden pieces in the levels, and also attempting to unlock the Wii U's exclusive level (I think). With more than 40 hours in the game, I still haven't found everything just yet, but am hoping that I can finish it all up this month. If you have a Wii U and Trine 2, please add my Nintendo Network ID to your friend list, Coffees, and hopefully we can play a few levels online sometime.

Call of Duty: Black Ops 2 - Multiplayer. Multiplayer. Multiplayer. I put many hours into Black Ops 2's multiplayer in January, mainly Team Deathmatch battles. As I commented on the "Black Ops 2 Wii U patch available." story, I have not had any issue finding a match to join when I hop on playing Team Deathmatch battles. If you enjoy the basic Team Deathmatch battles in FPS games, and particularly the Call of Duty games, I can easily recommend you adding Black Ops 2 Wii U to your collection. I still greatly enjoy using the GamePad to play off just of it, while using our original Wii to "watch" a show on Netflix.

My Call of Duty: Black Ops 2 combat record, as of January 30th.
New Super Mario Bros. U - I beat the single-player campaign in January, after only about 12 hours of play. Now, I didn't finish the campaign with all the hidden Star coins, but right now there are a few things about New Super Mario Bros. U that I like, and a few things that I don't like. I'll give you one of each for now. I like that the game-play is solid as ever for a Mario platformer, and that is a positive. I don't like that the GamePad cannot be used in multiplayer, except in Boost Mode. That screams of programming laziness and nickel and diming of consumers to me. I can only imagine Christmas morning in some houses, opening up the Wii U and New Super Mario Bros. U with one Wii Remote, only to find out you actually need two Wii Remotes to play multiplayer. It basically makes New Super Mario Bros. U a $140 game to play local multiplayer, because you can't use the GamePad for it (see: the controller that came with the console). We have multiple Wii Remotes, but the fact that one of us couldn't use the GamePad for multiplayer and we had to unsync one from the Wii to the Wii U was a bit odd, and makes me wonder why they didn't just program the Boost Mode to be activated with a button press from the menu, still allowing the GamePad to be used for regular game-play.

Another version of "CoffeeWithGames", and why physical is better than digital...sort of.
Mutant Mudds - I wrote last month that I had "completed the main levels of Mutant Mudds on December 31st." Well, on January 8th I tweeted, "@JoolsWatsham @mutantmudds Just finished a little something. "Brewing" reference for the win! #100% #WorthEveryPenny". I had completed every single level in Mutant Mudds. The V-LAND levels. The G-LAND levels. The CGA-LAND levels. All of them, finally! Even after completing them, I am still being voluntold by Bean 1 to play the game some. Until Mutant Mudds Deluxe releases for the Wii U later this year, and Mutant Mudds 2 sometime later (maybe for the Wii U?), I'm sure I'll be playing levels randomly on the PC version, and maybe even some on the iOS version I grabbed for free last week on Mrs. Coffee's iPhone.

"...something new brewing."? Coffee? Has to be coffee!
NBA 2K13 Demo - I downloaded this demo from the Wii U's eShop, and played through 2 or 3 demo periods. I lost all of the demo matches I tried. This is not an arcade NBA Jam type basketball game, but I imagine that once you learn the ins/outs of the game-play elements and setting up passes and shots, that it could make for an interesting and realistic simulation of the sport. I have never really gotten into the NBA video games, other than NBA Jam in the 90s, so I can't see myself picking this up just yet, but I am glad to see Wii U owners with the option to pick it up.
Nintendo Land - This wasn't played much in January, but I did play a bit of the Yoshi's Fruit Cart mini-game and made some decent progress in it; the farthest I had made it yet. I still want to finish the Battle Quest and the Metroid Blast mini-games, but I think this will be a slow-burner game over the next several months.
Sonic and All-Stars Racing Transformed - I still haven't played this one much, but what I have played of it, I have enjoyed. Early in January, Jeremy (from NintendoFuse.com) and I hopped online in the game to try out the online races. He beat me soundly in every race, but the game ran well. We even experimented with the Wii U Chat, but didn't have much fortune getting a solid connection (we found out it apparently requires a higher speed broadband connection, than just the lower end speeds that some ISPs offer). This is a game I'm hoping to get through this month, and possibly provide some video coverage of as well.

Super Mario Bros. - We are still using our Wii. We use it almost daily for Netflix, and we still use it quite often so Bean 1 can play some Virtual Console games when he wants. Super Mario Bros. was one of those games in January. While he attempts different levels, if he gets stuck in a level by falling in a hole or hitting Goombas too many times, I'm quickly voluntold to beat the level. We didn't finish the game in January, but I did notice something in one of the levels that reminded me of a scene from Finding Nemo...
Super Mario Bros. 3 - This is another Virtual Console game I played randomly with Bean 1, or with him watching. I really hope that Nintendo figures out the Wii U Virtual Console quickly, and gets as many of the older Mario titles up on it sooner, rather than later. We didn't beat Super Mario Bros. 3 in January, as our play sessions usually don't last very long, but we make decent progress when we play...until Bean 1 resets the save file and we usually have to start over from the beginning. I'm still amazed that this game was released on the NES, and I think it is just one of the many games helps with the "game-play over graphics" debate.
Super Mario World - Another Virtual Console game, and another one Bean 1 would randomly select and I would end up being told I needed to play it. We beat a few levels at a time, like the other Virtual Console Mario games, and then usually move on to something else.
The Legend of Zelda: A Link to the Past - This is another game that Bean 1 requests to play, or watch me play. He actually gets around the world pretty well, and can attack and kill enemies, and knows where the secret entrance to the dungeon is and how to get into it. We were making decent progress in the game, completing the first dungeon, but then Bean 1 figured out the magic disappearing file act, which he thought was absolutely hilarious. Basically he would delete every single file and say, "It makes it disappear!" This happens quite often, so we have started over from the beginning several times. I'm hoping his magic act will stop soon, and perhaps we can make good progress in the game, because I don't ever remember beating this one when I was younger!
Mario Kart Wii - This is one Bean 1 requests to play occasionally, and it's one he enjoys and can now even complete races; sometimes finishing 1st! I actually enjoy the music in some of the levels, A LOT. Moo Moo Meadows is probably one of my favorite levels because of the music in it, at least right now. Bean 1's favorite level right now is probably Wario's Gold Mine, because is has "train tracks" throughout the level, which are really the tracks for the mine carts.

Every good assassin needs coffee?
Assassin's Creed III - What happens when you join GameFly trying to get one game, and they don't have it? Well, they automatically send you the 2nd game in your queue. This is how Assassin's Creed III ended up in our Wii U collection, and is still around. I haven't played it much, just one night really, but I did enjoy what I played of it. There has even been a coffee reference already spotted in the game (seen in the image above), which of course makes this a GOTY contender already, because finishing games doesn't matter around here, just how many (or any) coffee references are in the game.
Rabbids LAND - I started playing this in January, and so far have put a little over 5 hours into it. This is definitely a different Rabbids mini-game experience from the Wii titles, because of the board game setup. I haven't had the chance to play it with Mrs. Coffee yet, or Bean 1, so I don't know how the multiplayer adds to the craziness of it all, but I have enjoyed the ability to play it using just the GamePad with off-TV play.
Rayman Legends Demo - I downloaded this demo when it become available on the Wii U eShop, and have enjoyed it sporadically, as has Bean 1. He has almost completed one of the levels in the demo, twice now. He is close, soooo close, like one jump away from beating it close; but usually gets hit by an enemy right before making the jump.
ZombiU Demo - My neighbor has my copy of ZombiU right now, but I did download and completed the demo for the game. I was interested to see what Ubisoft used from the game for the demo, and I was a little surprised by their choice, but it definitely gives players a good overall feel for the game I think. If you are interested in ZombiU, but not sure about the game-play and style, the demo for the game will give you a good idea of what you can expect.

World of Goo - I decided to try and get Bean 1 interested in another PC game, other than Mutant Mudds. I have had World of Goo on my Steam account for a while now, but never really played it. I fired it up the last day of the month, and showed Bean 1 what it was about. Every time I would beat a level and the container would fill up with goo and the Goo Balls at the end, he would say, "It's coffee!"; which the goo does have a dark coffee appearance, so I can't blame him there. We have completed 3-4 levels so far, and if I install it on our PC like Mutant Mudds (I have the file from a Humble Bundle I think), then I think Bean 1 will start playing it more.

As for what my most played game in January was, that would be Black Ops 2 (or II) for the Wii U, as the image below shows!
1. and 2. were not games!
Caffeinated Thoughts & Questions
As always, if any of you have a Wii U feel free to add my Nintendo Network ID, Coffees, to your friend list. If you have any questions, or thoughts, about the games that I played during January feel free to share them below in the comments section, or even email them to me if you prefer.

Were there any coffees you consumed in January that were perhaps new for you, like the Café Bustelo Coffee Espresso blend was for me? Also, what games did you find yourself playing in January, and did any of them stick out to you particularly more than others?

Monday, October 29, 2012

The Walking Dead to Wii U? Walkers don't talk, neither does Telltale Games?

Somebody, or THING, needs some coffee.
Coffee Beans
The Walking Dead episodic games series by Telltale Games is currently available for PC/MAC owners, PlayStation 3 owners, Xbox 360 owners, and iPhone/iPad owners. The series currently has four episodes available to play, and Episode 5 is scheduled for release in December.

After seeing the first two seasons of The Walking Dead on Netflix and finding it interesting, I contacted Telltale Games about the possibility of The Walking Dead episodic games series releasing for the Wii U, since I have the system reserved and because they do have a history of developing an episodic games series on a Nintendo platform.

No answer is usually an answer, but in this situation I have no clue what that answer might be. Maybe my questions weren't clear enough? I know walkers don't talk, at least that's what I have heard, but apparently from my email communications neither does Telltale Games. Brew yourself some coffee, and hit the jump to see my questions emailed to Telltale Games.





Saturday, October 27, 2012

STAY CALM! Wii U's Miiverse details before launch, & all Wii U features and functionality ready at launch? Nintendo's Bill Trinen and Scott Moffitt


Coffee Beans
Do you still have questions about the features and functionality of the Wii U?

There is now less than a month (21 days left, as of today!) before US shoppers can grab the Wii U from store shelves, and run home to play it. Nintendo of America just had another Nintendo Direct conference this week, on Thursday, that detailed games for the Nintendo 3DS system, but it provided no new information about the Wii U system or games for US consumers.

How does Miiverse work? What about the Wii U's eShop games and details? Does the Wii U video chat feature function like the Wii Speak Channel? How about Wii U online multiplayer details? Will every Wii U system feature and functionality we know about be ready when the system launches?

These may be some questions about the Wii U you're wondering about, as I am myself.

Brew yourself some coffee, and hit the jump to listen to Nintendo of America's Bill Trinen's statement about Miiverse being covered in "more detail", and Nintendo of America's EVP of Sales & Marketing Scott Moffitt's response about the Wii U having all features and functionality "right at launch"!

Saturday, September 8, 2012

How many hours has Super Smash Bros. been played? U.S. Super Smash Bros. Data Report

Coffee Beans
Super Smash Bros. was originally released for the Nintendo 64 in 1999. The game was developed by HAL Labortory and published by Nintendo. It was re-released for the Wii's Virtual Console in North America on December 21, 2009 at a price point of 1,000 Wii Points, which is $10. Super Smash Bros. on the Virtual Console maintained its original "Everyone" rating from the ESRB, with "Cartoon Violence" listed as content for gamers and parents to be aware of.

Club Nintendo members can currently get Super Smash Bros. through a Club Nintendo offer for just 200 coins through September 16th. If you have never played a Super Smash Bros. game, you might be wondering, "Is Super Smash Bros. worth 200 of my hard-earned Club Nintendo coins?"

How many hours can you expect to get from the Super Smash Bros. game that started it all? How many hours have U.S. Wii owners reported playing the original Super Smash Bros. since the game released on the Wii's Virtual Console? Brew yourself some coffee, and let's take a look!

Wednesday, August 29, 2012

Metroid Prime Trilogy turns 3! How many hours have U.S. Wii owners reported playing it?


Coffee Beans
Metroid Prime: Trilogy was released on August 24, 2009 in the U.S. with a MSRP of $49.99. The game was developed by Retro Studios and published by Nintendo, and received an ESRB rating of "Teen" with "Animated Blood, Violence" listed as content for gamers and parents to be aware of. I reported on January 8, 2010, less than 5 months after the game was released, that Nintendo confirmed they were not shipping more copies of Metroid Prime: Trilogy.

How many hours have U.S. Wii players reported playing Metroid Prime: Trilogy since the game released just over 3 years ago? Brew yourself some coffee, and let's take a look!

Sunday, August 19, 2012

How many hours have U.S. Wii owners reported playing Pokémon Snap? Data Report


Coffee Beans
Pokémon Snap was originally released for the Nintendo 64 in North America on June 30, 1999. Pokémon Snap was re-released digitally for the Wii's Virtual Console at a price point of 1,000 Wii Points, which is $10.

The game was originally co-developed by HAL Laboratory and Pax Softnica, and published by Nintendo. The game has an ESRB rating of "Everyone" with no content listed for gamers and parents to be aware of.

How many hours have U.S. Wii owners reported snapping photographs of Pokémon on Pokémon Island? Brew yourself a cup of coffee, and let's take a look!

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