Super Smash Bros. was originally released for the Nintendo 64 in 1999. The game was developed by HAL Labortory and published by Nintendo. It was re-released for the Wii's Virtual Console in North America on December 21, 2009 at a price point of 1,000 Wii Points, which is $10. Super Smash Bros. on the Virtual Console maintained its original "Everyone" rating from the ESRB, with "Cartoon Violence" listed as content for gamers and parents to be aware of.
Club Nintendo members can currently get Super Smash Bros. through a Club Nintendo offer for just 200 coins through September 16th. If you have never played a Super Smash Bros. game, you might be wondering, "Is Super Smash Bros. worth 200 of my hard-earned Club Nintendo coins?"
How many hours can you expect to get from the Super Smash Bros. game that started it all? How many hours have U.S. Wii owners reported playing the original Super Smash Bros. since the game released on the Wii's Virtual Console? Brew yourself some coffee, and let's take a look!
Super Smash Bros. has 1,126,147 Total Hours of game-play reported, from approximately 71,107 U.S. Wii owners that have reported data since the game released. The average play-time per day/session is 1 Hours 1 Minute, with the overall reported average being 15 Hours 50 Minutes "Per person" as the image above shows.
What about the critic and customer review scores for the game? Super Smash Bros. has a 77.66% review score average, based on 14 reviews on GameRankings.com. The reviews on GameRankings.com are for the original Nintendo 64 game, and the Virtual Console release as well. The customer review score average is 91.50%, based on 379 reviews from Amazon.com.
Super Smash Bros.'s U.S. Virtual Console release has made Nintendo about $711,070, just based on the game's $10 price point and the approximate number of players that have reported data since the game released.
I never played this Super Smash Bros. title, and only briefly played Super Smash Bros. Brawl on the Wii, which I wrote about HERE. If you have never seen footage of the original Super Smash Bros. game, here is a trailer to give you and idea of the craziness that can happen in the game:
Is Super Smash Bros. worth 200 Club Nintendo coins though? I think based on the customer reviews for it, and the average time played being nearly 16 hours "Per person", that it is. The one thing I'm wondering that will hopefully be answered on September 13th, is how easily the transfer process will be for my Virtual Console games from my Wii, to the new Wii U console when it releases on November 11th (I know, it's not confirmed 100%, but I have my reasons for thinking it).
If you are not familiar with Club Nintendo and how it works, you can visit this link, https://club.nintendo.com/, to learn more and set up a free Club Nintendo account. You have until September 16th to get 200 Club Nintendo coins to redeem them for Super Smash Bros., but if you have a few unregistered Wii games around, it shouldn't be too difficult.
Was Super Smash Bros. on the Nintendo 64 the first Smash Bros. game to get you started with the series? Or, did you perhaps not play the series until Super Smash Bros. Melee, or Super Smash Bros. Brawl?
If you own the Virtual Console version of Super Smash Bros., would you recommend it to Wii owners that perhaps have not played the series before, but are interested in it?
You can see a link to Super Smash Bros. on Amazon.com below, and a few Nintendo related items: