Showing posts with label Official Nintendo Channel data. Show all posts
Showing posts with label Official Nintendo Channel data. Show all posts

Tuesday, June 11, 2013

Animal Crossing: City Folk, how much has it been played? Official Nintendo Channel data report

Tom Nook should be used in Super Smash Bros. 3DS/Wii U, he could rob
you of your health as he does of bells in the Animal Crossing games.
Coffee Beans
The Animal Crossing games seem to follow the Mario Kart games formula, that formula being where only one game from the series is released per console. Animal Crossing: New Leaf just released for the Nintendo 3DS in the U.S. this week, and is the first 3DS Animal Crossing game. Before jumping to the trailer for the new 3DS game, we're looking at Tom Nook's Wii outing.

Animal Crossing: City Folk released for Wii on November 16, 2008. The game was developed by Nintendo's EAD studio, and it received an ESRB rating of "EVERYONE" with "Comic Mischief" listed as content for parents and gamers to be aware of.

If you own a Wii, or even a Wii U because of its backwards compatibility with Wii games, you can now get Animal Crossing: City Folk for under $20 as a Nintendo Selects title. How many hours might you expect from the game if you have never played it though? Brew yourself some coffee, and let's take a look at the official U.S. Wii Nintendo Channel data to get an idea!

Friday, June 7, 2013

Sonic and the Secret Rings, how much has it been played? Official Nintendo Channel data report


Coffee Beans
On May 17th, Nintendo announced they had made a deal with SEGA securing the release of the next Sonic the Hedgehog title, known as Sonic Lost World, as an exclusive title for the Nintendo Wii U and Nintendo 3DS systems. Sonic Lost World is said to be an "action platforming" game, which makes it the first Wii U Sonic game in that genre. Before looking forward at the Wii U's first Sonic action platforming game though, let's take a look at the Wii's first action platforming Sonic game that was released over 6 years ago now.

Sonic and the Secret Rings was Sonic's first retail outing on the Wii in the "action platforming" genre, the first of many though. The game was developed by SEGA of America, and released for the Wii on February 20, 2007. It received an ESRB rating of "EVERYONE" with "Cartoon Violence" listed as content for parents and gamers to be aware of.

If you own a Wii, or even a Wii U, you can find Sonic and the Secret Rings for under $20 now if you're interested in the game. How many hours can you expect from Sonic's first action platforming Wii game though? Brew yourself some coffee, and let's take a look at the official U.S. Wii Nintendo Channel data to get an idea!

Friday, May 31, 2013

Fortune Street, how much has it been played? Official U.S. Wii Nintendo Channel data report


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About 2 weeks ago, Matt from DigitallyDownloaded.net and I were exchanging some emails, and he inquired about the game-play hours for Fortune Street. It had been almost a year since I had last covered the game, and you can read the first Nintendo Channel data report on it, HERE. It has now been more than a year since I covered the game, so let's take another look!

Fortune Street released in the U.S. for the Wii on December 5, 2011, with a MSRP of $49.99. The game was developed by Square Enix, and published by Nintendo for its U.S. release. It received an ESRB rating of "EVERYONE" with "Comic Mischief" listed as content for parents and gamers to be aware of.

A description for the game on the Nintendo Channel says, "Players race around the board trying to accumulate wealth and hit a target value while buying, selling and trading property with friends and family to see who can be the first to cash out. What appears at first to be a simple property-buying board game offers multiple levels of money-maximizing opportunity."

The game has been out almost a year-and-a-half now, but how much has it actually been played? If you own a Wii or even now a Wii U, and skipped over Fortune Street when it released, how many hours might you expect from the game if you decide to buy it now? Brew yourself some coffee, and let's take a look at the official U.S. Wii Nintendo Channel data to see how many hours Wii owners have reported playing the game, and what the average hours "Per person" are reported so far!

Thursday, May 30, 2013

Super Mario Galaxy 2, how much has it been played? U.S. Wii Nintendo Channel data report


Coffee Beans
E3 is right around the corner and while Nintendo won't be holding their typical E3 press conference, they will be doing a Nintendo Direct for the Wii U on June 11th, and smaller conferences at E3 as well. The Wii U's first 3D Mario game is supposed to be shown this year, and even be at E3 in playable form (maybe even at the Best Buy E3 Wii U demo stations?).

Before looking forward at the Wii U's first 3D Mario title, with whatever trailer and news Nintendo shares at E3, let's take a look at one of the Wii's 3D Mario action/platforming games: Super Mario Galaxy 2.

Super Mario Galaxy 2 released for the Wii on May 23, 2010 with a MSRP of $49.99, and received an ESRB rating of "EVERYONE" with "Mild Cartoon Violence" listed as content for parents and gamers to be aware of. The game was developed by Nintendo's EAD studio, like the original Super Mario Galaxy was as well.

If you own a Wii or Wii U and haven't played Super Mario Galaxy 2, but are interested in it, how many hours can you expect from it? Brew yourself some coffee, and let's take a look at the official U.S. Wii Nintendo Channel data to see how many hours Wii owners have reported playing the game, and the average hours reported so far!

Sunday, May 26, 2013

Donkey Kong Country Returns! How much have U.S. Wii owners reported playing? Official U.S. Nintendo Channel data report.


Coffee Beans
Donkey Kong and Diddy Kong have been platforming buddies since the 90s. Sometimes they work together, other times they work to help the other out. It just depends which adventure you play.

Donkey Kong Country Returns was one of Nintendo's surprise Wii games at E3 2010, and the game released on November 21, 2010 that same year with a MSRP of $49.99. It was developed by Retro Games (known for developing the Metroid Prime games), and of course published by Nintendo.

Donkey Kong Country Returns is now available for the Nintendo 3DS system with a MSRP of $34.99, and like the Wii version, it also received an ESRB rating of "EVERYONE" with "Mild Cartoon Violence" listed as content for parents and gamers to be aware of.

If you own a Wii or Wii U, or now even a Nintendo 3DS, and are interested in Donkey Kong Country Returns (3D), how many hours can you expect from it? Brew yourself some coffee, and let's take a look at the official U.S. Wii Nintendo Channel data and the average hours reported!

Wednesday, May 22, 2013

SMB: The Lost Levels - better lost, than never? Official U.S. Nintendo Channel Data Report


Coffee Beans
Are you planning on buying Donkey Kong Country Returns 3D for your Nintendo 3DS? If so, you might want to check out Best Buy's current pre-order bonus with the game. What might that be? If you pre-order the game from Best Buy right now, you will receive a download code for SMB: The Lost Levels for your Nintendo 3DS' Virtual Console, when Donkey Kong's new 3DS adventure releases later this week! You can see the details, HERE.

SMB: The Lost Levels was originally released for the Nintendo Entertainment System (NES) in 1986, but only in Japan. It was the true sequel to Super Mario Bros. in Japan, being called Super Mario Bros. 2 there. It never released for the NES in the United States, but thanks to digital distribution the original NES version finally did reach our shores in a more accessible way.

Nintendo made SMB: The Lost Levels available on the Wii's Virtual Console service on October 1, 2007 and it is available to download for just $6 (600 Wii Points). The game is also now available to download from the 3DS eShop for just $4.99. The game received an ESRB rating of "EVERYONE", on both systems, with no content listed for parents and gamers to be aware of.

If you have never played the real sequel (depending who you ask, I know) to the original Super Mario Bros., how many hours can you expect out of the game? How many U.S. Wii owners have game-play data reported for SMB: The Lost Levels, since it released in 2007? Brew yourself some coffee, and let's take a look!

Tuesday, May 21, 2013

LEGO Batman 2: DC Super Heroes! How much have U.S. Wii owners reported playing? Official Nintendo Channel data report.


Coffee Beans
LEGO Batman 2: DC Super Heroes (LB2) was developed by TT Games and published by Warner Bros. Interactive Entertainment. The game released last June for the Wii, (and the 3DS, DS, PC, PlayStation 3, PS Vita, and Xbox 360) with a MSRP of $39.99. The game just released for the Wii U, and has a MSRP of $49.99. Both Wii and Wii U versions of the game received an ESRB rating of "EVERYONE 10+" with "Cartoon Violence" listed as content for gamers and parents to be aware of.

How many U.S. Wii owners have data reported for the game, since it released last year? Also, with the Wii U version of LEGO Batman 2: DC Super Heroes now out, how many hours can you expect from the game if you have never played it? Brew yourself some coffee, and let's take a look at the official U.S. Wii Nintendo Channel data!

Saturday, May 18, 2013

Super Mario Bros. 2, how much have U.S. Wii owners reported playing? Official Nintendo Channel data report.


Coffee Beans
Super Mario Bros. 2 (SMB2) was originally released in the U.S. for the Nintendo Entertainment System (NES) in 1988. Nintendo re-released SMB2 for the Wii's Virtual Console Service on July 2, 2007, and it is available to download for 500 Wii Points, which is $5. The game was just released for the Wii U's Virtual Console service this week, on Thursday. You can purchase it through the Wii U's eShop now for only $4.99, or you can currently get it 50% off if you buy Super Mario World at the same time.

Both the Wii and Wii U versions of SMB2 have an ESRB rating of "EVERYONE" with no content listed for parents and gamers to be aware of.

SMB2's description on the Wii U eShop says, "Mario, Luigi, Princess Toadstool, and Toad embark on a quest together to save the day against the villainous Wart. Pick up items and throw them at your adversaries to clear levels in seven fantastical worlds. Even enemies can be picked up and tossed across the screen.

Each character has a unique set of abilities: Luigi can jump higher and farther than any of the other characters, Toad can dig extremely fast and pull items out of the ground quicker than anyone, and the princess is the only one who can jump and hover temporarily.

This unique installment in the Mario series will keep you coming back for more!"

If you own a Wii or Wii U, how many hours of game-play can you expect from Super Mario Bros. 2? How many U.S. Wii owners have game-play data reported for the game, since it released back in 2007? Brew yourself a nice, full, pot of coffee this fine day, and let's take a look at the official U.S. Nintendo Channel data for Super Mario Bros. 2!

Thursday, May 16, 2013

Super Metroid! How much has it been played? Official U.S. Nintendo Channel data report.


Coffee Beans
Super Metroid originally released for the Super Nintendo Entertainment System (SNES) in 1994. The game was re-released for the Wii's Virtual Console service on August 20, 2007, and is available to download for 800 Wii Points, which is $8.

Nintendo just released Super Metroid for the Wii U's Virtual Console service, and you can currently purchase the Wii U version for only 30 cents until June 13th, and then the game should be available for $7.99. Both the Wii and Wii U versions received an ESRB rating of "EVERYONE" with "Mild Violence" listed as content for parents and gamers to be aware of.

The software description for the game on the Wii U eShop says, "The Space Pirates, merciless agents of the evil Mother Brain, have stolen the last Metroid from a research station, and once again Mother Brain threatens the safety of the galaxy! Samus Aran must don her awesome array of high-tech weaponry to retrieve the deadly Metroid hidden deep within the cave-riddled planet Zebes. Super Metroid features excellent graphics, with a huge variety of enemies and worlds to explore. The side-view action will be familiar to many players, only now there are new weapons and items, including the Grappling Beam, which allows Samus to swing across large chasms, and the X-Ray Scope, which reveals secret passages."

If you own a Wii or Wii U, how many hours can you expect from Super Metroid? Also, how many U.S. Wii owners have game-play data reported for the game through the Nintendo Channel, since it released in 2007? Brew yourself some coffee, and let's take a look at the official U.S. Nintendo Channel data for Super Metroid!

Monday, May 6, 2013

Movie Magic Monday! Iron Man's average hours, total hours, & review scores averages. Official Nintendo Channel data report.


Coffee Beans
Iron Man 3 released last Friday, and is doing a nice job of wracking up hundreds of millions of dollars. With Iron Man 3 having just released last week, for this Movie Magic Monday feature we're taking a look at the first Iron Man video game on the Nintendo Wii.

Iron Man was developed by Artificial Mind and Movement, and published by Sega. The game was released on May 2, 2008 and received an ESRB rating of "TEEN" with "Alcohol Reference, Mild Language, Violence" listed as content for parents and gamers to be aware of.

A description for the game on Amazon.com says, "Iron Man, one of Marvel's most indestructible Super Heroes, is blasting onto video game platforms and the big screen next year (2008). The epic, action-packed Marvel Studios production will be directed by John Favreau and stars Robert Downey Jr., Jeff Bridges, Terrence Howard and Gwyneth Paltrow. This third-person action game will immerse players in explosive militaristic combat from the film with loads of additional content created exclusively for the game."

The original Iron Man movie has a runtime of 2 Hours 6 Minutes, but how many hours can you expect from the Iron Man video game? Did the "additional content created exclusively for the game" as the game's description says, add more hours of "explosive militaristic combat" to the game than what the movie provided viewers? Brew yourself some coffee, and let's take a look at the official Nintendo Channel data for Iron Man!

May the 4th, was it with you? What is the Wii's least played Star Wars game? Official Nintendo Channel data report.

That's no moon, but that might be Bean 1.
Coffee Beans
May the 4th, was it with you? If you didn't sleep all day, I hope that your Saturday, May the 4th of 2013, was an eventful day! While there were no Star Wars video games played in the Coffeehouse on May the 4th, there was at least one Star Wars movie watched (Episode III), and Bean 1 and Bean 2 ran around in the backyard for a little while with some Star Wars gear. (Which, one of them may, or may not, be in the picture above. It probably depends if you ask me, or Mrs. Coffee.)

Speaking of Star Wars video games, there were at least six retail Star Wars games released for the Wii and at least three Star Wars games released on the Wii's Virtual Console service, from my count. We own three of the Wii retail Star Wars titles, but only two of them have been played.

The game-play "Force" (if you will!) was very strong behind the Wii Star Wars retail titles, with each of them now having more than one million "Total Hours" of game-play reported. But, which Wii Star Wars retail game does the "Force" appear to be the weakest with, resulting in the lowest amount of replay value? Brew yourself some coffee, and let's take a look at the least played Star Wars Wii retail game based on the average hours reported "Per person".

Friday, May 3, 2013

FPS Friday! Conduit 2 has been played how much? Official U.S. Nintendo Channel data report.


Coffee Beans
I never did play Conduit 2. If you missed my wall-of-text April Brewed post earlier today, you can see what games I played during April, HERE. If you already read the list, you may have noticed that I didn't play a FPS during the month. It was the first month this year that I had not played a FPS, but I did get a good bit of gaming done.

Conduit 2 released as an exclusive Wii FPS just over 2 years ago now, on April 19, 2011. The game received an ESRB rating of "TEEN" with "Animated Blood, Language, Mild Suggestive Themes, Violence" listed as content for parents and gamers to be aware of. It was the sequel to the other exclusive Wii FPS The Conduit, which released in 2009.

While there really hasn't been a hint of the Wii U getting Conduit 3 yet, did U.S. Wii owners enjoy Conduit 2? How many hours have U.S. Wii owners reported playing Conduit 2, since it released just over 2 years ago, and how do its averaged hours "Per person" compare to some other Wii FPS games? Brew yourself some coffee, and let's take a look!

Tuesday, April 30, 2013

ExciteBots: Trick Racing! Hours spent playing the Wii's most bizarre racer! Official U.S. Nintendo Channel data report.


Coffee Beans
Can you imagine a video game sales pitch to a publisher which mentions, "Sandwiches: Drive through the ingredients in the proper order to make a delicious sandwich.", as a mini-game feature? Probably not? Yeah, I couldn't either until I saw it in motion and did just that in ExciteBots: Trick Racing on the Wii!

ExciteBots: Trick Racing released for the Wii in the U.S. on April 20, 2009, with two SKUs available for purchase. One SKU included the game with the Wii Wheel peripheral, the other SKU was just the game only.

ExciteBots was developed by Monster Games, the same developer behind the Wii launch title Excite Truck and the 3DS launch title PilotWings Resort. The game was published by Nintendo, and received an ESRB rating of "EVERYONE" with "Mild Fantasy Violence" listed as content for parents and gamers to be aware of.

How many hours have U.S. Wii owners spent making sandwiches, playing darts, bowling, and throwing pies at clowns during races in ExciteBots: Trick Racing, since the game released just over 4 years ago? If you own a Wii, or even a Wii U, how many hours might you expect from ExciteBots: Trick Racing should you buy it? Brew yourself some coffee, and let's take a look!

Wednesday, April 24, 2013

Kirby's Adventure! How much has it been played? Official U.S. Nintendo Channel data report. (Wii Virtual Console)


Coffee Beans
Kirby's Adventure was originally released for the Nintendo Entertainment System on May 1, 1993 (almost 20 years ago!). The game was re-released through the Wii's Virtual Console service on February 12, 2007 for 500 Wii Points ($5), and just last week Kirby's Adventure was released for the Wii U's Virtual Console service on April 17th. You can currently buy Kirby's Adventure on the Wii U's Virtual Console, at an incredible introductory price of only 30 cents!

For parents (and gamers) wondering if Kirby's Adventure is appropriate for younger ages, the game has an ESRB rating of "EVERYONE" with "Comic Mischief" listed as content to be aware of.

If you own a Wii or Wii U and haven't played Kirby's Adventure, how many hours can you expect from the game? How many U.S. Wii owners have game-play data reported for the game through the Nintendo Channel? Brew yourself some coffee, and let's take a look at the official U.S. Nintendo Channel data for the game!

Friday, April 12, 2013

FPS Friday! How much has Red Steel 2 been played? Official U.S. Nintendo Channel data report.


Coffee Beans
Last May, we looked at how many hours had been reported playing Red Steel 2 by U.S. Wii owners, with more than 2 years' worth of data reported.

Red Steel 2 was released as a Wii exclusive on March 23, 2010 in the U.S., and can still be found to buy, new or used, on many different sites. If you own a Wii, or even Wii U, and are interested in Red Steel 2, you should know the game requires a Wii MotionPlus accessory to play though. As for content to be aware of, Red Steel 2 received an ESRB rating of "TEEN" for "Animated Blood, Mild Language, Mild Suggestive Themes, Violence".

A description for the game on the Nintendo Channel says, "Embody a lonesome fighter, a man of few words with a shaded past full of mystery. Face various, and increasingly strong, enemies and defeat challenging bosses in epic and intense fights. Visit a remote mixed metropolis in the middle of the American desert, where Eastern and Western culture have been smashed together: Caldera."

About how many U.S. Wii owners have game-play data reported for Red Steel 2 through the Nintendo Channel, and how many hours have they reported playing the game since it released over 3 years ago? Brew yourself some coffee, and let's take a look!

Thursday, April 4, 2013

Fishing Resort's official Nintendo Channel debut data. Hours spent fishing in a virtual paradise...


Coffee Beans
Do you like fishing, virtually or in real life?

Fishing Resort was released for the Wii in the U.S. on November 22, 2011, with two SKUs available for purchase. There was a standalone software version with a MSRP of $19.99, or Wii owners could also buy the game bundled with a fishing rod accessory for $29.99.

Fishing Resort was developed by PROPE, which is the studio formed by Yuji Naka (previous head of Sonic Team) and who is also said to be "The Creator of Sonic" in a portion of the game's description on Amazon.com. The game was published by XSEED Games for its U.S. release, and received an ESRB rating of "EVERYONE" with no content listed for parents or gamers to be aware of.

The Nintendo Channel description for the game reads, "Fishing Resort is a fishing game that takes place on a large tropical paradise and uses the Wii Remote to mimic the action of casting and the Nunchuk for reeling. This paradise offers lakes, streams, and even ice fishing in addition to the deep and shallow sea fishing with more than 200 varieties of fish available."

About how many U.S. Wii owners have reported fishing in the virtual paradise found in Fishing Resort since it released? Grab your fishing gear, grab your coffee, and let's take a look!

Monday, March 25, 2013

Movie Magic Monday! How to Train Your Dragon official Nintendo Channel data report.


Coffee Beans
Did you miss the first Movie Magic Monday feature earlier this month? If so, you can read about a movie based game, that apparently plays some like ICO, HERE!

For this Movie Magic Monday, we are taking a look at how many hours have been reported trying to train dragons!

How to Train Your Dragon was released for the Wii on March 23, 2010, just a few days before the movie it was based on. Surprisingly (to me anyway), this movie tie-in game was developed by Etranges Libellules, the same studio that developed the last Movie Magic Monday game we looked at, but it was published by Activision. The game received an ESRB rating of "EVERYONE 10+" with "Fantasy Violence" listed as content for parents and gamers to be aware of.

About how many U.S. Wii owners have gameplay data reported and how many hours have been reported playing How to Train Your Dragon, since it released just over 3 years ago? Brew yourself some coffee, and let's take a look!

Saturday, July 7, 2012

Super Mario Bros. 3 Hours Report & World 5-1 Beaten by Bean 1!

Coffee Beans
What happens when you start playing through Super Mario Bros. 3 with your three old son? Soon, he learns to move around the map and enter levels. He then starts to make slow progress in levels as he learns the importance of jumping, and that Koopas and Goombas are not your friends.

What happens when we complete World 4? The Princess gifts us the "P-Wing" and it is stored in our inventory, where I forget about it like the other items there.

After playing World 5-1 a few times with him watching, he decided he wanted the controller and I went to make some food for Bean 2. As I was preparing the food just a few yards away, I heard a sound coming from the television that caused me to look over. What did I see? Keep reading in the Caffeinated Thoughts section below to find out!

Super Mario Bros. 3 (SMB3) was originally released for the Nintendo Entertainment System, NES, on February 9, 1990 in the U.S. SMB3 was re-released for the Wii's Virtual Console on November 5, 2007 at a price of 500 Wii Points, which is only $5.

The game was developed at Nintendo's EAD studio, and while it originally released before the Entertainment Software Rating Board's rating system was around, SMB3's Virtual Console release has an ESRB rating of "Everyone" with no content listed for gamers or parents to be aware.

How many hours have Wii owners reported playing Super Mario Bros. 3's digital release for the Virtual Console in the U.S., since it released? Brew yourself some coffee, and let's take a look!

Sunday, June 24, 2012

Zombies Dominating the Wii? Call of Duty: Black Ops Dominating U.S. Wii FPS Hours

How most coffee drinkers look without coffee, or caffeinated energy snacks.
Coffee Beans
Call of Duty: Black Ops was released on November 9, 2010 for the Wii. The game was developed by Treyarch and published by Activision, and received an ESRB rating of "Mature" with "Blood and Gore, Intense Violence, Strong Language" listed as content for parents and games to be aware of.

This past November, we took a look at Call of Duty: Black Ops' reported play-time over its first year on the Wii. It had already racked up over 10 million hours, and had become the most played FPS Wii game in the United States, per Wii owner, according to the reported data.

How many hours have Wii owners reported playing Black Ops in the last 7 months, perhaps spending many of those hours battling zombies? Brew some coffee on this fine day, and let's take a look!

Thursday, June 21, 2012

God of War & Punch-Out!! Mixed = Rage of the Gladiator? Arena Hours Debut!


Coffee Beans
What do you get when you mix a mythological game setting like the God of War series has, with game-play from the Punch-Out!! series? Well, I think the results would be Rage of the Gladiator.

Rage of the Gladiator was released on March 15, 2010 through Nintendo's WiiWare service, and has a price point of 1,000 Wii Points, which is $10. The game was developed and published by Ghostfire Games, and it received an ESRB rating of "Teen" with "Alcohol Reference, Animated Blood, Violence" listed as content for gamers and parents to be aware of.


Rage of the Gladiator's game-play hours just arrived on the Nintendo Channel this week, and how many hours have U.S. Wii owners spent battling bosses in the arena? Brew some coffee, and let's take a look! Boss battle included!

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