Saturday, May 18, 2013

Super Mario Bros. 2, how much have U.S. Wii owners reported playing? Official Nintendo Channel data report.

Coffee Beans
Super Mario Bros. 2 (SMB2) was originally released in the U.S. for the Nintendo Entertainment System (NES) in 1988. Nintendo re-released SMB2 for the Wii's Virtual Console Service on July 2, 2007, and it is available to download for 500 Wii Points, which is $5. The game was just released for the Wii U's Virtual Console service this week, on Thursday. You can purchase it through the Wii U's eShop now for only $4.99, or you can currently get it 50% off if you buy Super Mario World at the same time.

Both the Wii and Wii U versions of SMB2 have an ESRB rating of "EVERYONE" with no content listed for parents and gamers to be aware of.

SMB2's description on the Wii U eShop says, "Mario, Luigi, Princess Toadstool, and Toad embark on a quest together to save the day against the villainous Wart. Pick up items and throw them at your adversaries to clear levels in seven fantastical worlds. Even enemies can be picked up and tossed across the screen.

Each character has a unique set of abilities: Luigi can jump higher and farther than any of the other characters, Toad can dig extremely fast and pull items out of the ground quicker than anyone, and the princess is the only one who can jump and hover temporarily.

This unique installment in the Mario series will keep you coming back for more!"

If you own a Wii or Wii U, how many hours of game-play can you expect from Super Mario Bros. 2? How many U.S. Wii owners have game-play data reported for the game, since it released back in 2007? Brew yourself a nice, full, pot of coffee this fine day, and let's take a look at the official U.S. Nintendo Channel data for Super Mario Bros. 2!

The Brew
Super Mario Bros. 2 has approximately 256,673 U.S. Wii owners that have reported the 1,269,953 Total Hours of game-play data shown above, with about 2,142 days possibly reported.

SMB2's average reported play time is 4 Hours 57 Minutes "Per person", which averages out to be about 32 Minutes played per time that is reported through the Nintendo Channel. So basically, if you play Super Mario Bros. 2 like the average amount that just over 250,000 U.S. Wii owners have, you should expect about 5 hours of game-play from it.

For some comparison to other NES Virtual Console Mario games, SMB2's reported average play time "Per person" is about half the reported average of Super Mario Bros., and only about a third of what the reported average for Super Mario Bros. 3 is. When compared to SMB: The Lost Levels' (the real Super Mario Bros. 2, at least in Japan?) reported average though, Super Mario Bros. 2's average is slightly higher.

There is not a "professional" critic review score average on or for the game, but SMB2 does already have some ratings on the Wii U. The game is at a 92.63% rating based on the Wii U eShop Star ratings for the game (19 so far), when the customer Star ratings are converted to a percentage. The game has an 87.03% review score average on, based on 54 customer reviews there.

How much has Super Mario Bros. 2 made Nintendo off its U.S. Wii Virtual Console release? So far, the game has made Nintendo just over $1,280,000, according to the approximate number of U.S. players with data reported and the game's $5 price point.

Caffeinated Thoughts
Have I played SMB2? I have, but only on the original NES! It had been a while since I had seen any footage of the game, at least before I watched the eShop trailer for it earlier today. The theme music, though toned differently from the other Mario games, was immediately recognizable to me, and I remember enjoying this game on the NES when I was little. I don't know if I would still enjoy it as much now, but from what I remember of my time with SMB2 (probably more than 20 years ago now), it was a fun game and I liked how I could play as different characters in it.

If you haven't seen any footage from Super Mario Bros. 2, here's the trailer for the Wii U version of the game:

I never purchased the Wii Virtual Console version, but I'll probably end up buying SMB2 for our Wii U, like I did for Kirby's Adventure. I still haven't done the Wii to Wii U system transfer yet, so the 50% discount on the game does give me another reason to consider doing the transfer soon, because we already own Super Mario World.

If you have heard about the sale on Super Mario Bros. 2 on the Wii U eShop, it is a limited time offer, and you can see how Nintendo is promoting the deal on the Wii U's eShop front page in the image below:

Now, how can you enter to win Psychonauts, Costume Quest, and Stacking as the data image above mentions? If you want to be entered in a drawing for those games make sure you're following me on Twitter, HERE; and make sure to tweet out this post using the Twitter button below (pointed out for you in the image below, if you're unsure), AND include the hashtag #SuperMarioCoffee and also tweet it to @NintendoAmerica. This will run for a few weeks, so there will be a few chances to enter the drawing multiple times (there has already been one). The winner has been announced, HERE.

Have any of you taken advantage of the Wii U sale on Super Mario Bros. 2 yet, or planning on doing so? If you have played the Wii U version already, but never played the game before, what do you think about it?

If you played the Wii Virtual Console version, do you know how many hours you have played the game? Also, if you're a fan of the Super Mario Bros. games in general, do you enjoy Super Mario Bros. 2, even though it is slightly different from the others (at least, from what I remember)?

If you're interested in an original copy of Super Mario Bros. 2, you can see it on below for a cool $350, as well as other Nintendo items:


  1. still waiting for you to actually drink coffee while doing this kind of stuff otherwise I will file a report that this whole website is a scam hee hee hee

  2. funny you posted this because I just bought SMW and SMB2 last night even though I own both on the Nintendo Wii LOL, I guess the good deal and discount just tempted me to fall for it but I am really enjoying playing the games on my Wii U gamepad. Also, I emailed Nintendo customer support and demanded them to bring the Nintendo Data thing that shows all the play time and cool stats that viewers could check out about Nintendo games being played by in the world or regions, etc.I really don't see a reason why Nintendo decides to not bring it or not to the Wii U because I honestly thought it was unique because the PS3 nor Xbox360 doesn't even have that cool feature even though it should but I guess they don't want to be embarrassed by certain games if they didn't get enough play time or whatnot? no clue but i hope nintendo brings the nintendo data to wii u

  3. Haha! It's funny, because I have thought of a semi-solution to the drinking part in videos, I just haven't done any game-play videos lately.

    BUT, if it helps any, I was drinking coffee (a pot, or two) when writing this post. The image attached shows my current semi-empty cup!

  4. "...but I am really enjoying playing the games on my Wii U gamepad."

    This is actually one reason I wouldn't mind doing the system transfer. Our oldest plays Kirby's Adventure on just the GamePad a good bit.

    On the data not showing up on the Wii U, they do have some things from the Nintendo Channel on the eShop (like, who is the game recommended for, gamers/casuals), and they added a Star rating system, which is nice.

    But they are missing the thing I like most about the Nintendo Channel...the actual numbers and averages on certain games.

    As for, "but I guess they don't want to be embarrassed by certain games if they didn't get enough play time or whatnot?"

    It's interesting though, because the Wii games have to reach a minimum number of "Total Hours" reported, before the data even shows up. I think if they kept it the way it is on the Wii, it would be okay. Games still are showing up randomly on the Nintendo Channel now with "debut data", and I think it's interesting to see how long certain types of games do/don't debut.

    Thanks for the comment and feedback!

  5. I was actually just thinking about picking this up on the Wii U VC the other day (despite having Mario All Stars) - this is actually my favourite NES Mario game. Reskinned or not, it's a lot of fun.

  6. The "reskinned" part is really an interesting history behind the game.
    We actually skipped All-Stars when it released, so we have SMB and SMB3, even SMW and SM64, but somehow skipped over downloading this one when it was released. I wonder if my Wii Points had run out at the time, and I held off on getting a card...and forgot about it? For shame!

    Thanks for the comment and feedback!

  7. I agree. If nothing else, being reskinned means that SMB2 is unique amongst the series and plays the most differently. I love running through the game with each of the different characters working out which character I enjoy the most for each situation.

    I think I might just have to play this again this evening. Thanks for the inspiration ;-)

  8. No Wii U - but I have this game for my NES still. I know we have a handful of Mario games on our Wii via the VC too - not sure if this is one of them or not though.

    So I'm going to be an oddball here - but back when SMB2 came out, I liked it better than the first and as much, if not more, than SMB3 when it came out. I was definitely in the minority among my friends.

  9. YES!!!!!!!!! Finally proof! Now I can cancel calling to report a file about this site being scam because clearly this website is legit! Now, we just need a coffee with games podcast or radio show hosted by you and then the world is perfect. It would be cool if you did something like that every 1-2 weeks, just talk about data and coffee

  10. "So I'm going to be an oddball here - but back when SMB2 came out, I liked it better than the first and as much, if not more, than SMB3 when it came out."
    I remember enjoying it, and the trailer reminded me of how it was different. I'm just surprised I skipped over getting this one when it launched on the Wii's VC.

    Thanks for the feedback!

  11. The Dread Pirate GuyMay 23, 2013 at 1:37 AM

    I don't know why people give this game so much flack. It's different, but still fun. I do wish Mario would take a break from Bowser and fight Wart or even Tatanga again.

  12. "I do wish Mario would take a break from Bowser and fight Wart or even Tatanga again."

    The battle in NSMBW was the best one yet, IMO. Perhaps they could do a weird team up thing with Sega, and have him battle Dr. Eggman? Or, really change things up for a super retro shocker, and have it be...Donkey Kong?

    Thanks for the comment, and for stopping by!


Keep the comments clean. Rated "E" for Everyone. :)


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