Monday, October 1, 2012

Is Ōkami for the PS3 worth $20? How many hours can you expect from Ōkami? Data Report

Coffee Beans
Should you judge a book game by its cover? Can a video game's box art help sell it? I have a friend that loves wolves, almost anything to do with wolves. Right after he purchased a Wii he was in Game Stop looking around, when he noticed a white wolf on a game box. The game was Ōkami for the Wii, and he left Game Stop with Ōkami because the box art caught his attention.

Ōkami was originally released for the PlayStation 2, and originally developed by Clover Studio (now closed) and published by Capcom. The game was updated with Wii motion controls, and released for the Wii in North America on April 15, 2008. Both the PlayStation 2 and Wii versions of Ōkami received an ESRB rating of "Teen" with "Blood and Gore, Crude Humor, Fantasy Violence, Suggestive Themes, Use of Alcohol and Tobacco" listed as content for games and parents to be aware of.

If you're a PlayStation 3 owner and haven't played Ōkami yet, but are interested in the soon to be released PS3 version of the game, how many hours can you expect from it? Well, how many hours have U.S. Wii owners reported playing Ōkami and what is the average number of hours played "Per person"? Brew yourself some coffee, and let's take a look!

The Brew
Ōkami has approximately 135,556 U.S. Wii owners that have reported playing it through the Wii's Nintendo Channel, with more than 4 years possibly reported now.

As the image above shows, the players have reported 3,620,159 Total Hours of gameplay since Ōkami was released in the U.S., and the reported average is 26 Hours 42 Minutes "Per person" (or console) that has reported data. The average per day/session played is close to 2 Hours 31 Minutes.

How was the Wii version received by "professional" critics, and by customers though? The Wii version of Ōkami has a "professional" critic review score average of 90.03%, based on 46 reviews on Its customer review score average is 88.97%, based on 214 reviews from

Caffeinated Thoughts
I have not played either the PlayStation 2 or Wii version of Ōkami and as of now the new PlayStation 3 version of it isn't on my radar. The video below is a trailer for the new PlayStation 3 version, and will give you a good idea of the graphical style in the game and might give you a good idea of what you can expect from the gameplay in it as well.

When Ōkami HD releases this month on October 30th, it should easily provide PS3 owners with more than 20 hours of gameplay, just based on the reported data from Wii Ōkami players. If you're a fan of collecting every trophy available in PlayStation 3 games though, I would say you should expect to get more than 30 hours of gameplay from Ōkami HD.

Not only has the game been updated with HD graphics for the PS3 system, but a "full suite of Trophies" and PlayStation Move support have been added as well. I think the best part about Ōkami HD for PS3 owners, is that they will be able to get the game for only $19.99 when it releases.

*If you're interested in winning a Wii U system? Find the details of a contest for one HERE.*

Have any of you perhaps played both the PlayStation 2 and Wii versions of Ōkami and if so what did you think of both versions? Did the updated Wii motion controls improve the gameplay over the original gameplay in the PS2 version?

If you own a PlayStation 3, are you thinking about buying Ōkami HD when it releases on October 30th for the system?

If you are interested in Ōkami, you can see the Wii, DS, and PlayStation 2 Ōkami games linked below:


  1. I owned Okami on the Wii and it was visually awesome. The game had a lot of depth to it, but I just couldn't keep up with it due to the demands of life. I ended up selling it - stupid! Seriously, it's a cool, different game. You should check it out. On the Wii it was cool getting to draw with the remote.

  2. I first played Okami on the PS2 at a friend's house briefly and like it, but never picked it up for that system. I did own it for the Wii, and enjoyed it quite a bit. Good game overall, and I will likely consider grabbing it for the PS3 (eventually - likely not right at first) despite having played through it once on the Wii

  3. "You should check it out. On the Wii it was cool getting to draw with the remote."
    Yeah, I enjoy motion controls in Wii games, and I would think they were done well in the game based on reviews for it.

    Kind of makes me interested in the PS3 version, though I don't have a Move set to use with it.

  4. Perhaps it'll be a deal for PS+ members, and you can grab it then. Do you remember how many hours it took you to complete on the Wii by any chance?

    Thanks for the feedback!

  5. I wouldn't be surprised if it landed as a PS+ deal, that's a good point - the way Double Dragon: Neon did upon release. As for how long? I don't really recall. It seems like it took quite a while, but I was playing several games at the same time so it probably felt longer than the actual playtime would have reflected.

  6. your a game site and you haven't played a critically acclaimed game that has been released on 2 seperate consoles and had a ds spin off? really? come on that's just mandatory. I was willing to give your site another chance but obviously you cant be taken seriously if you have not played a visual masterpiece. thats like saying you never played zelda or resident evil yet you review games. wow

  7. just doesn't make sense. coffee with games never played okami. lol

  8. "your a game site and you haven't played a critically acclaimed game that has been released on 2 seperate consoles and had a ds spin off? really? come on that's just mandatory."

    Haha! I know, I know. I didn't even have a Steam account until last year.

    "thats like saying you never played zelda or resident evil yet you review games. wow"

    Well, I don't review games really, not on a regular basis of any sort. I think there are two "reviews" over 3 years of posts on the site, so it hasn't been a regular feature I do on the site.

  9. I did watch the new trailer for the PS3 version. That counts as something, right?

  10. Great game, but I don't know if it has the legacy to be mentioned with titles like Zelda or Resident Evil that have a dozen or so genuine sequels, where as Okami has been the same game on a few different platforms (though I believe there was a DS spinoff? That would make 2 in the series).

    Also, as Coffee said, he doesn't really 'review' games, and there are a lot of great games out there that just not everyone gets to play. There are things like time constraints, available platforms and personal preference of genre to keep in mind. :)

  11. I have played through the PS2 version of Okami 3 times spaced out over the last 6 years, each replay averaging between 40 and 50 hours. I love how I can come back to it again and again and still find something new. I prefer it to any modern Zelda game. It's music and style are so beautiful, I have been aching for them to make a proper sequel ever since. The HD remake is worth every penny of the $20 and it is something I will make a point of buying even though I already own it, so as to encourage more games like it and possibly a reunion of Capcom and Platinum Games Hideki Kamiya for a sequel

  12. "each replay averaging between 40 and 50 hours."

    Interesting you the averages I have been seeing reported from others seem to be well above the one here, which makes me wonder if either the "average" Wii owner stuck mainly to the story and saw the credits and not much else, or if perhaps many were like my friend and didn't play it but once (maybe twice) before getting rid of it; bringing the average down.

    I'm actually wondering if the Wii U will get something like Okami HD, and have the GamePad be used like the DS screen in Okamiden.

    Thanks for the comment/feedback!


Keep the comments clean. Rated "E" for Everyone. :)


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