Tuesday, April 20, 2010

Mega Man 10's Data Debut

Mega Man 10's Data Debut
(click image to enlarge)

Quick Info
Mega Man 10 was released through Nintendo's WiiWare service on March 1, 2010.
Mega Man 10 took approximately 50 days from its release, for the play-time data shown to appear on the Wii's Nintendo Channel.
Mega Man 10 costs 1000 Wii Points to download.
Mega Man 10 was developed by Capcom and Inti Creates.

Approx Number of Players Reporting Data
Mega Man 10 currently has 7,463 players reporting their play-time data.

"Total" Game-Play Hours Reported
Mega Man 10 has 54,018 Total Hours reported, for its debut on the Nintendo Channel.

Wii Shop Channel's WiiWare Rank
Mega Man 10 is currently sitting at the #5 spot, in the WiiWare's "Popular Titles" section.
The "Popular Titles" section shows the "Top 20" most popular WiiWare titles that are being downloaded.

GameRankings.com Review Score Average
Mega Man 10's review score average is 82.98%, based on 25 reviews.

I've never played a Mega Man game, at any length that I can remember.  I do remember when I was younger (a lot younger), watching a friend play one of the Mega Man games on the NES.
Mega Man 10 has debuted extremely fast for a WiiWare title, at least the ones I have been watching.

How popular is the Mega Man series?
Just to give you an idea, let us look at another WiiWare title, LostWinds: Winter of the Melodias.
LostWinds: Winter of the Melodias was released on October 19, 2009.  
It has been 6 months since LostWinds: Winter of the Melodias was released.
LostWinds: Winter of Melodias has been out 183 days, Mega Man 10 only 50 days.
LostWinds: Winter of Melodias still has not debuted with any data on the Nintendo Channel!

Being that I have not completed a Mega Man game, is there a certain Mega Man game within the series that I should start with if I want to play the games?  Or, can I just start playing with Mega Man 10 and not really miss anything?
If you've played other Mega Man games, does Mega Man 10 fall toward the top of the series, or the bottom, compared to the other games?  
If you had not played any other Mega Man games, and Mega Man 10 was your first for the series, what do you think about it?

If you're not sure how to download a Virtual Console or WiiWare game, such as Mega Man 10, and you're interested in learning how to do so, feel free to send me an email, at Scott(@)CoffeeWithGames.com.

If you're interested in Mega Man 10, or other Virtual Console/WiiWare games, and you haven't downloaded them yet, you can purchase a Nintendo Points Card at your local stores, or from Amazon.com below:


  1. 1) Did you get to read my review?

    2) When is your "thing" going to be so you can add your affiliates?

    3) I think Mega Man 2 would be a good start in the classic series or the Mega Man X series, particular Mega Man X, though the X series plays differently. In the classic series you just run, jump, and shoot. In the X series, you can slide and climb walls, gain heart tanks to boost your life energy and gain armor enhancements from Dr. Light.

    I'm rambling now.

  2. My first was actually Mega Man 6. I enjoyed it, but nowadays, with the internet at my disposal, I see that its one of the lesser versions.

    I actually ended up buying Mega Man 9 when that launched making it my second game. I loved it. Its so simple, jump, shoot, don't get hit. The throwback graphics were right up my alley, though I opted not to use the graphical glitches like slowdown and flicker. I just like me some good clean pixel art, part of the reason I adore NMH2.

    I later bought Mega Man 3 with my refund from when the internet channel went free. I was between 2 and 3 because those were the ones I heard the most about. I would recommend either of those 2 games to start with.

    There is also the Mega Man Anniversary Collection for Gamecube(games 1-8 and 2 x games I think), which I saw used for $3 the other day, would've bought that if I had some sort of Gamecube controller with a bigger Dpad.

    I haven't gotten 10, yet. But I'll use 9 as a proxy. If 9 was my first ever, here are my thoughts:
    Tight, super tight, precise controls. Great retro art style. Punishingly hard and rewarding at the same time. A real gamer's game.

  3. I agree, Mega Man 2 is the best I have played. But Mega Man is Mega Man is Mega Man.....you really cannot go wrong. One word of warning. Mega Man as a franchise is known...if not PRIDED to be controller breakingly frustrating at times. Just be warned.

    Mega Man 9 or 10 would be good points of entry as well since they add DLC and the option to save your game (instead of the password BS) and you can grind levels to buy items like health and ammo.

  4. @SuperPhillip:
    1) I did read the review for it. Nicely detailed.
    If anybody reading the comments here would like to read it, link is: http://superphillipcentral.blogspot.com/2010/03/mega-man-10-wiiware-psn-xbla-review.html

    2) Tonight

    3) I'll be on the lookout for what Chuckpebble saw for $3!

    "There is also the Mega Man Anniversary Collection for Gamecube(games 1-8 and 2 x games I think), which I saw used for $3 the other day, would've bought that if I had some sort of Gamecube controller with a bigger Dpad."

    The next time I'm in GameStop, I'll be looking for it! Thanks for that information!

    Also, I'm glad to see developers going back to 2D game-play, with the retro art styles, for certain games.

    You and SuperPhillip agree on Mega Man 2, so I'll be looking for the Mega man Anniversary Collection. It's kind of odd, I like games that are challenging. Even "controller breakingly frustrating".
    I played through Call of Duty: World at War on the Veteran difficulty, and just stuck with it and finally completed it.
    Rage of the Gladiator, stuck with it until I achieved "Rank: S" in each fight.

    Perhaps I would enjoy the Mega Man games more than I think!

    Thank you all very much for the comments/feedback!

  5. If you have a PlayStation 2, that's the better version. The Gamecube version has the A and B buttons reversed, so it's hard to play.

  6. But MM 1-4 are out on the VC anyway, so I'm sure in time they all will be, even the X series.

  7. I liked the remix music while playing. ^_^

  8. @DelawareGamer I wanted to add, playing the games on the virtual console actual pretty much negates any need for the passwords. Love the ability to simply suspend. That said, I did write a few down at times when I was afraid of wasting a stash of energy tanks.

    @SuperPhillip I'll second what you say just because of the hardware aspect. The D-pad on the PS2 controller is just way better than that teensy little plus sign on the cube controller. I think the button reversal could easily be dealt with, the big green A button is the one that's built for mashing. Now if you could get your hands on that sweet Hori pad that doesn't have analog sticks, then you'd be, as they say, in business.

  9. @SuperPhillip:
    I do have a PS2 still sitting collecting dust, perhaps that game would be a good reason to dust it off! BTW, I've noticed it seems more games are doing remixed music now. Cave Story came to mind, though I haven't even played it.

    I know they are on the VC, but they're probably $5 each! If I can get all eight games for just $3 used, I'm going that route!

    I've got Punch-Out downloaded on the VC and have used the "suspend" option multiple times with the game.

    If you haven't entered, and you want a free Wii Speak unit, make sure to enter the contest: http://coffeewithgames.blogspot.com/2010/04/contest-you-can-hear-me-now-win-wii.html

    Thank you all very much for the comments again!


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