Sunday, February 28, 2010

Wii FPS Games Data

The Conduit's, Metroid Prime Trilogy's, and Call of Duty: Modern Warfare Reflex's Wii Nintendo Channel Data, Amazon.com Sale Ranks, and GameRankings.com Review Score Averages
(click image to enlarge)

Number of Players Reporting Data:
The Conduit has 55,535 players reporting data on the Nintendo Channel.
Metroid Prime Trilogy has 33,960 players reporting data.
Call of Duty: Modern Warfare Reflex has 32,466 players reporting their data.

Player Increase Over Last Week:
The Conduit had 907 more players reporting data this week.
Metroid Prime Trilogy had 1,048 more players reporting data this week.
Call of Duty: Modern Warfare Reflex had 2,434 more players reporting data this week.

"Total" Game-Play Hours Reported/Increased:
The Conduit had 1,221,431 Total Hours reported, an increase of 22,783 hours from last week.
Metroid Prime Trilogy had 813,304 Total Hours reported this week, an increase of 33,985 hours.
Call of Duty: Modern Warfare Reflex had 1,012,692 Total Hours reported, an increase of 117,500 hours.

Amazon.com Sales Rank:
The Conduit's Amazon.com sale rank is #699  and its current selling price is $17.75.
Metroid Prime Trilogy's Amazon.com sale rank is #675 and its current selling price is $60.00.
Call of Duty: Modern Warfare Reflex's Amazon.com sale rank is #239 and its current selling price is $46.99.

GameRankings.com Review Score Averages:
The Conduit and Call of Duty: Modern Warfare Reflex both saw an increase in the number of reviews in their average from last week.
The Conduit was at 72.06% based on 63 reviews last week.
This week The Conduit is at 72.23%  based on 64 reviews this week.  So the new review added helped to increase its review score average.
Metroid Prime: Trilogy is at 92.27% based on 33 reviews.
Call of Duty: Modern Warfare Reflex was at 78.94% based on 31 reviews last week.
This week it's at 78.76% based on 33 reviews.  It saw a decrease to its overall review score average with the two new scores.

Thoughts:
Metroid Prime: Trilogy will be shown every now and then, but being that Nintendo isn't publishing/shipping it anymore, I won't track it every week in the FPS category for 2009.
As I said three weeks ago, I think that Call of Duty: Modern Warfare Reflex will pass The Conduit's "Total Hours" reported played, on Monday, March 15, 2010.

If you're interested in any of these games, you can see new/used prices on Amazon.com below:





























Question:
What do you think about Call of Duty: Modern Warfare Reflex having the highest "Per person" play-time average out of these three games?
I think the hours "per person" shows that the game's online is drawing people into it, just like Call of Duty: World at War's online drew me to play that game a lot.  I'm just surprised how quickly Call of Duty: Modern Warfare Reflex has passed the other two games in the hours "Per person" reported.

11 comments:

  1. How is The Conduit? Is it worth a buy or only a rent? It seems cool, and I like those old-school feel FPS'. Like today I just bought Timesplitters 2 and am loving it. Is Conduit good?

    ReplyDelete
  2. As much as I enjoyed nintendo wii, I would absolutely love to see this game. I personally feel that consistent gameplay is important when doing sequels.

    ReplyDelete
  3. @Keith:
    The Conduit is a mixed bag. I would suggest a rent first, then if you like it, a purchase.

    The reason is because of The Conduit's online play and a bug in the online play called the "Spawn Glitch". It basically spawns you under a map, but your frozen and can't move.

    If you wait it out, you may wait 20+ minutes to start a match.
    If you rest the Wii and start over, you aren't guaranteeing you won't experience the bug again.
    The spawn glitch does not happen every time, just randomly.

    The Conduit's single-player campaign was fun, because I enjoyed listening to the random radio messages and also finding all the hidden alien "messages" in the game.

    @ethan1066:
    Why do I get the sneaking suspicion that you're a spammer?

    What game would you love to see? If you don't comment back, I'm going to have to delete your comment, because I'm not clicking on that link you embedded and I don't want others to do it and it end up being malware or something.

    Anyway, thank you both for the comments!

    ReplyDelete
  4. @Keith:

    It's definitely worth at least a rental; IMO, it's worth a buy if you like old-school run-and-gun FPSes, where you focus more on kicking ass instead of finding cover. The single-player campaign is decent, though it doesn't pick up in variety until the last third of the game. Online is where I've spent most of my time with it, though there are some cheaters who like to spoil things for folks. If you don't care about rankings and just want to have fun, though, it's all good.

    ReplyDelete
  5. @Robert:
    I really enjoyed the last two levels in the game, particularly the 2nd to last.

    Did you buy The Conduit day 1? If so, we may have played each other in it and not even known it!

    Thanks for the comment!

    ReplyDelete
  6. I've been thinking about the Conduit. I much prefer the subject matter. I think it may have been criticized as generic scifi, but all I see there is scifi and I much prefer that to war shooters.

    Does anyone know the difference between the normal version and the collector's edition of the Conduit, my local game store has both for cheap, new, and the SE is just 2 bucks more.

    I think its safe to say ethan is a spammer, the link goes to nintendosforsale.com

    ReplyDelete
  7. @Chuckpebble:
    The SE should include a different boxart, and an art booklet in the game case.

    The SE also included a code to "unlock" a character for multi-player as well.

    So, other than the different boxart, art booklet, and additional multi-player character, they're the same game. I'm not sure if the SE game disc has a different design or not, but again, that would be a cosmetic difference.

    Thanks for the comment!

    ReplyDelete
  8. So has anybody found out the difference between COD 4 versus COD Reflex? Is it just COD4 on the Wii?

    nicodemusatnite.blogspot.com

    ReplyDelete
  9. @Nicodemus at Nite:
    COD Reflex on the Wii, is COD 4 minus one multi-player mode I do believe.

    Wii owners just got COD4 2 years late, that's all.

    ReplyDelete
  10. @Nicodemus:
    There are only a few differences with COD4 and Reflex. First is the map packs from the first are not in the game because they were DLC. Second the game doesn't utilize Wii Speak where the original COD had voice chat.

    ReplyDelete
  11. @NintendoGamer:
    Yea, I still don't understand the lack of support for Wii Speak in the game. Then again, The Conduit has Wii Speak, and I played less than 3 matches where I used Wii Speak in a team setting in The Conduit.

    It seemed very few people used Wii Speak in The Conduit's online play.

    I'm not sure of the name, but I think it was "Ground War" that was the multi-player mode not included in the Wii version of the game.

    ReplyDelete

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