Monday, January 3, 2011

Super Mario All-Stars: Limited Edition - Debut Game-Play Hours

Coffee Beans:
     Super Mario All-Stars: Limited Edition was released on December 12, 2010 in North America with a MSRP of $29.99.  Super Mario All-Stars: Limited Edition was published by Nintendo, and was a "reissue" of Super Mario All-Stars from 1993 for the SNES.
     The game contains four classic Mario Bros. games on one Wii disc:  Super Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Bros. 2, and Super Mario Bros. 3.
     The "Limited Edition" also includes a Super Mario History CD soundtrack with various Mario themes and sound effects from Mario games, and the "Limited Edition" contains a 32-page Super Mario History booklet, that features "interviews, behind-the-scenes details, and rare concept art."
     Super Mario All-Stars received an "E" rating from the ESRB, and there isn't any "Content" listed for parents to be aware of.

     How many hours have Wii owners reported playing Super Mario All-Stars: Limited Edition, in the 23 days since it released?  Let's take a look!

Hours shown are for the United States of America, not world-wide.

Approx. Number of Players Reporting Data:
     Super Mario All-Stars has 16,741 Wii owners reporting their game-play hours through the Wii's Nintendo Channel, for its "hours" debut.

Average & Total Game-Play Hours Reported:
     Super Mario All-Stars: Limited Edition has 60,951 Total Hours of game-play reported for its debut, with an average of 3 Hours 38 Minutes "Per person" reporting data.
     Super Mario All-Stars' average reported play-time per session is just over 1 Hour 19 Minutes.

Sale Rank & Advertised Price:
     Super Mario All-Stars: Limited Edition's sale rank is #86, and it is currently selling for $68.00.
     (Sale rank and advertised price recorded around 11:15PM on 1-3-11)

Review Score Averages:
     Super Mario All-Stars' review score average is 70.46%, based on 13 "professional" reviews on

     Super Mario All-Stars has a 3 out of 5 Stars rating on, based on 84 customer reviews.
     You can see the customer review score breakdown for it pictured below:
     (Review score averages recorded around 11:15PM on 1-3-2011)

Filtered Thoughts:
     I didn't purchase Super Mario All-Stars: Limited Edition, but based on the prices it's now selling for on, perhaps I should have picked it up when it was only $29.99!  There are a few vendors currently on Amazon that have the game priced at more than $100!
     I was surprised that Super Mario All-Stars took more than 2-weeks for its game-play hours to show up on the Nintendo Channel, but considering the shorter length of the Mario games on the disc it makes sense.
     Also, the gamers that purchased or received it as a gift, may have had a crazy busy December like I did, and didn't find much time to play it until after the holidays.
     I'll continue to record the game's data, and I think it'll be interesting to see what the average hours "Per person" are for Super Mario All-Stars in a few months.

     Did any of you purchase or receive Super Mario All-Stars: Limited Edition?  If so, what do you think of the package as a whole, with the soundtrack CD and 32-page booklet?  Was the collection and disc worth the $29.99, and could you justify purchasing it for a lot more, like the prices on

If you are interested and want to see how much vendors are selling the game for on, you can see them linked below:


  1. I still think that $30 is too high. I doubt the graphics are improved from the SNES version.

    Stuff like this kind of makes me wag my finger at Nintendo. How many times are they going to hash out the same game on a different system?

  2. @Charlie Chang:
    According to the game's description on, it says, "Each game features the enhanced graphics and updated sound from the Super NES™ Super Mario All-Stars game."

    Also, you could "wag" your finger at all the publishers really now...especially this generation with digital distribution.

    Sony did it with the God of War games, and they didn't even include a soundtrack CD or 32-page art booklet that I know of...and they are charging $30 for two games that were released just last generation...but I'm guessing you wouldn't own that "collection" huh...OH SNAP!

    You said, $30 is too high, what do you think would be the right price for it?

    Thanks for the feedback! I hope you're enjoying the GoW Collection!

  3. To the naked eye, I doubt anybody could tell a dif in the updated graphics.

    But with the GoW collection (includes GoW 1 & 2), each game when they came out was $60. That's $120. I got the game for $10 on black Friday. I only paid 12% of what they were worth when it came out, plus I never owned any of them anyways.

    I think my reasoning for $30 being too much for Super Mario All Stars, is that I already have the SNES game and couldn't see myself paying $30 for updated graphics, a sound track and an art book.

    If I had to name a price for Super Mario All Stars, I'd say $20 would be reasonable. Really, most people who buy the game probably already have Mario 1, 2 and 3. They're just paying for the Lost Levels game, art book and soundtrack.

  4. @Charlie Chang:
    Well, if you base it off of the prices of the original games when they were released...I guess you could do the same for Super Mario All-Stars and it would be a great bargain, if you didn't own the game(s) already.

    Thanks for the reply!

  5. In the early 1990's Nintendo Power released a book called "Mario Mania" to coincide with the Super Mario World hype. It was filled with facts, interviews, cameos, collector's pages, and a full strategy guide for the Super Mario World game.

    I bought the 25th Anniversary edition for the book and CD. The book and CD in All-Stars were tiny, and didn't even cover a fraction of what the 20 year old did, and think about what's happened with Mario since 1991.

    One of my favorite things from the NES days were the number of illustrations from the instruction manuals. Everything was largely glossed over, and the "thoughts" of the creators were light candy at best. I've seen Collector's Editions of games handled with more care than this "Anniversary" edition. 25 years of the character that single handedly brought video gaming from the dead, and this is the best they can do? It's an insult to Mario and Nintendo fans.

    I imagine this year's 30th anniversary of Donkey Kong will be met by yet another port of the NES game minus the cement factory, if they even bother honoring the character after all. After all, Donkey Kong only saved Nintendo from obscurity.

    So yes, I bought it, but the package was a disappointment. The games remain classics, but making a retail copy of one SNES game that should be on the VC, or given a more comprehensive "Best Of " package.... Just a shame, really.

  6. @The Dread Pirate Guy:
    So, you think it was quickly thrown together...for some quick cash during the holidays?

    Perhaps Nintendo execs were sitting around in a board meeting one day and somebody said, "We need a Mario title for this Christmas, because Mario sells like crazy..."

    It was discounted from a normal "new" game, but the way you describe the booklet, it sounds like it was a rushed thrown together project...and the CD seems very limited from what I've read now of it.

    Thanks for your feedback on it!

  7. Yeah. Sadly, I think it was a cheap and ugly cash-in, which is shameful and unnecessary for such a brilliant and industry defining series.

    The booklet is basically this: A timeline of the series (game = year released), a tiny page of sketches, and each "game highlight" page is: the boxart, 3 tiny screenshots, and the equivalent of a Twitter post from each of the three main guys. And it's nothing deep or insightful.

    The CD is 10 songs from the WHOLE series, and 10 sound effects from the original NES game.

    Despite the games being (expectedly) great, it just made me sad that such a wonderful series was reduced to that for its 25th anniversary. It's more of a collector's curiosity than a justifiable purchase. =/


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