Saturday, January 15, 2011

Michael Jackson The Experience Debut Game-Play Hours

Coffee Beans:
     Michael Jackson The Experience(abbreviated MJTE) was released on November 23, 2010 in North America with a MSRP of $49.99.  It was developed by Triumph International and published by Ubisoft.
     The Wii version of Michael Jackson The Experience contains 26 songs(27 with the "Special Edition") that players can dance to; and the Wii version also has 4-player support.

     How has the sales success of Michael Jackson The Experience translated into reported game-play hours, in the 49 days reported since its release?  Let's take a look!

Hours shown are for the United States of America, not world-wide.

Approx. Number of Players Reporting Data:
     Michael Jackson The Experience has 14,426 Wii owners reporting game-play data through the Wii's Nintendo Channel, for its "hours" debut.

Average & Total Game-Play Hours Reported:
     Michael Jackson The Experience has 62,936 Total Hours of game-play reported for its debut, with an average of 4 Hours 22 Minutes "Per person" reporting data.
     MJTE's average play-time per session(or day) reported is just over 1 Hour 27 Minutes.

Sale Rank & Advertised Price:
     Michael Jackson The Experience's sale rank is #18, and it is currently on sale for $39.99.
     (Sale rank and advertised price recorded around 11:05PM, on 1-15-11)

Review Score Averages:
     Michael Jackson The Experience's "professional" review score average is 59.61%, based on 18 reviews on

     MJTE has a 5 out of 5 Stars rating, based on 241 customer reviews on
     Michael Jackson The Experience's customer review score percentage was 95.10%, when I converted the customer reviews to a 100% review scale.
     You can see the customer review score breakdown in the image below:
     (Review score averages recorded around 11:05PM on 1-15-11)

Filtered Thoughts:
     Ubisoft announced on January 6, that Michael Jackson The Experience had already sold 2 million copies throughout the U.S. and Europe.  When the NPD data for December 2010 was released this last Thursday, Michael Jackson The Experience was listed at the #8 spot, which included the Wii, NDS, and PSP versions of the game.

     I was actually surprised that MJTE took this long to debut, and perhaps the game was given as a gift over the holidays, and many people didn't play it until they received it?  I don't know...
     You may have seen(or not) when I reported Just Dance 2's debut game-play hours, that game took just 42 days to debut, 7 days fewer than Michael Jackson The Experience there definitely was another established dancing game competing against MJTE when it released.
     I think it will be interesting to see how much the data changes in the next few months.

     The original Just Dance was basically trashed by "professional" reviewers, resulting in a 48.41% review score average on, based on just 17 reviews.  Just Dance's customer reviews though, I think show a different story, as the game has a 88.07% review score, based on 696 customer reviews.
     I think on the review front Michael Jackson The Experience was met with the same issues that the original Just Dance was, as the difference in "professional" and "customer" review scores is pretty drastic.

     I think if you enjoyed Michael Jackson's music, it appears from customer reviews, you will enjoy Michael Jackson The Experience.

     Have any of you played Michael Jackson The Experience, and if so, what did you think about it?  Would you lean more towards the "professional" reviews, or more towards the "customer" reviews for the game?
     I haven't played it, and I probably won't unless a friend has it and we somehow end up with it.

If any of you are interested in Michael Jackson The Experience, you can see prices for it on linked below.


  1. Michael Jackson will always be the best performer of all times. We miss him every day.

    My kids play this game everyday and i used to think......yeah right its easy.

    WRONG....i joined in and now the whole family is pretending to know the moves.

    Haha its a great game, a lot of fun and a good excercise :)

  2. @80s fan:
    Thanks a lot for the feedback with your experiences on the game!
    I'm glad you and your family are finding it enjoyable!

  3. I have this. It's a fun party game, the controls are largely responsive, but let's face it: The music IS the game. But it's very bare bones. No extra music, no in depth menus, the videos don't do much. But the videos and music are great.

    It's been a hit for gatherings, but I have to admit that I'm not spoiled by Kinect after playing the highly more responsive Dance Central.

    Still, a version of this is set to come out for Kinect this Spring. If Dance Central is a hint, the Kinect version of MJ will blow this version out of the water.

  4. I haven't played this, and I doubt any of my Wii owning friends or relatives would buy this for themselves, so I don't have a comment about that.

    I just had a small thought about why it might have taken so long to debut (and with those sales, why the numbers are low); simply that the audience for this game isn't the same audience that check the Nintendo Channel with any frequency. It's an unfortunate design flaw of Nintendo's low bandwidth WiiConnect24 system of "always connected" I suppose, and something that could be completely rectified with 3DS's SpotPass communications that seem like high bandwidth data-grabs.

  5. @The Dread Pirate Guy:
    I HOPE that the Kinect version blows the Wii version out of the water...for the sake of Kinect.
    Releasing 4 years after the Wii, both Kinect and Move should be ahead of the Wii's "motion" controls in every aspect...but I almost wonder if the dance games on Kinect may be a little to realistic for the "casuals"...because it's actually tracking limb and body movement, and not just controller input?

    Yea, I don't know if NEW Wii systems come pre-loaded with the Nintendo Channel on the main menu, of if Wii owners still have to download it from the Shop Channel.

    I guess that's one reason I like the Nintendo Channel data, I find it interesting watching games like this...that we have some sales figures, and how they perform.

    Other games like Call of Duty: Black Ops Wii and even GoldenEye 007 Wii, we haven't really heard much on the sales...

    Thanks for the comments and feedback!

  6. Dance Central for Kinect is DEFINITELY more intensive. But it's also a great work-out, and honestly, it could teach a persona to dance, and dance well.

    The MJ game on Wii is a good workout because of the nature of Jackson's moves, you have to get into it. It doesn't seem to register as well if you remain rigid with one arm. It's not perfect, and I don't think it's as responsive as it needs to be, but it's not bad.


Keep the comments clean. Rated "E" for Everyone. :)


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