Friday, August 13, 2010

What Is the Most Played FPS Game on the Wii?

The Roast
When the Wii released, Red Steel was the most popular FPS for its release.  While Red Steel was not perfect and didn't live up to the expectations of many, I enjoyed the game and thought it was a good foundation for FPS games on the Wii to improve upon.

Now, nearly 4 years into the Wii's life-cycle, how many FPS games have been released for the Wii?  Well, here's the list of Wii FPS games, with release dates, I have compiled:
  • Call of Duty 3 released November 19, 2006
  • Red Steel released November 19, 2006
  • Far Cry: Vengeance released December 12, 2006
  • Medal of Honor: Vanguard released March 26, 2007
  • Metroid Prime 3: Corruption released August 27, 2007
  • Medal of Honor: Heroes 2 released on November 13, 2007
  • History Channel: Battle for the Pacific released December 4, 2007
  • Brothers in Arms: Double Time released September 23, 2008
  • Bond 007: Quantum of Solace released November 4, 2008
  • Call of Duty: World at War released November 11, 2008
  • NPPL Championship Paintball 2009 released November 18, 2008
  • Onslaught released February 23, 2009
  • The Conduit released June 23, 2009
  • Water Warfare released June 29, 2009
  • Real Heroes: Firefighter released August 4, 2009
  • Metroid Prime: Trilogy released August 24, 2009
  • Jurassic: The Hunted released November 3, 2009
  • Call of Duty: Modern Warfare Reflex released November 10, 2009
  • Marines Modern Urbane Combat released December 1, 2009
  • Red Steel 2 released March 23, 2010
The Grind
I'm not positive this is a complete list of all Wii FPS games, but these are the Wii games I found in my search.  If I left any off you can think of, leave a comment and I will add it to the list.  I believe all the games listed above allow you to control your character in a first-person view with the nunchuk's joystick, and turn/rotate the camera with the Wii remote.

I didn't classify the games listed above if you were only shooting NPC enemies, because some of the games have you shooting other "enemies" and weapons; such as Real Heroes: Firefighter where you battle/shoot fire. Some FPS games on the list above don't have game-play data provided on the Nintendo Channel, so we don't have a way to know how much they have been played.

Out of the 20 Wii FPS games listed, you may have already started guessing which one has been played the most so far.  Let's take a look at the Wii's most played FPS game, and see if perhaps you guessed right!

The Brew
Call of Duty: World at War (CoD:WaW) is currently the Wii's most played FPS game.  When I say, "most played", I mean the total game-play hours reported, not just the average hours played per person/console.

Call of Duty: World at War was released nearly 2-years after the Wii released itself; 724 days to be exact.  As the FPS list above says, Call of Duty: World at War released on November 11, 2008; with a MSRP of $49.99.

The play-time data in the picture below has been accumulated over 637 days since Call of Duty: World at War released.
Click image to enlarge
Approx. Number of Players Reporting Data
Call of Duty: World at War has 211,013 players reporting their play-time data on the Wii's Nintendo Channel.  It has increased by 2,063 players reporting play-time data, since last week.

"Total" Game-Play Hours Reported/Increased
Call of Duty: World at War has 10,764,662 Total Hours reported, an increase of 109,698 hours since just last week. The average play-time per person is 51 hours 1 minute, averaging about 2 hours per play session.

Sale Rank & Advertised Price
Call of Duty: World at War's sale rank is #496 and is selling for $29.26.  As I mentioned in "The Brew" section, CoD:WaW released with a MSRP of $49.99, and now has a list price of $29.99.

Review Score Averages
Call of Duty: World at War's review score average is 83.56%, based on 17 "professional" reviews on

On, Call of Duty: World at War has a 4 out of 5 Star rating, based on 90 customer reviews.

I purchased Call of Duty: World at War on the Wii, around December 28, 2008.  I have stated before in comments and perhaps a few posts, that CoD:WaW is my most played Wii game.  How many hours do I have reported for play-time on Call of Duty: World at War according to the Nintendo Channel?  Take a look at this picture...

I enjoyed the single-player campaign a lot in Call of Duty: World at War.  The single-player campaign has four difficulty settings: Recruit, Regular, Hardened, and Veteran.  I had heard how insanely hard the "Veteran" setting was, and the game's description of it reads, "You will not survive".

After many months of owning the game, and having completed the single-player campaign on Regular difficulty, I decided to give Veteran difficulty a try.

After playing on Veteran for a few weeks, and dying probably a thousand times, I finally completed the single-player campaign.  The amount of grenades thrown by enemies in Veteran difficulty is ridiculous.  Completing CoD:WaW on the Veteran setting definitely requires patience(and lots of coffee).
Pictures showing the first and last missions, Semper Fi and Downfall, completed on Veteran
As much as I enjoyed the single-player campaign, I would say the meat of the replay value in CoD:WaW is the game's multi-player element.  Treyarch did a very good job of making the multi-player in CoD:WaW run smoothly, even though it wasn't as fully featured as the PS3 and Xbox 360 versions.

Just today, I put the game in to gather pictures from it, and I decided to see if I could find a multi-player match.  Within about 2 minutes of logging online, I was already connected with other players, and soon the match started without any problems.

Here is a picture of my mutli-player statistics from Call of Duty: World at War:

Based off the play-time data currently reported for CoD:WaW, I think it will be the Wii's most reported played FPS game, until the next Nintendo console is released.

Have you played Call of Duty: World at War on the Wii?  If not, have you played any of the other Wii FPS games listed, and about how many hours have you played them?


  1. No, haven't played World at War. "Professionals" led me to believe the Treyarch made Call of Duty's aren't worth the time, so I just didn't pay it any attention. Plus, I'm willing to bet I was still playing Medal of Honor: Heroes 2, if not as often as I used to, and I was likely looking forward to The Conduit by the time WaW released.

    I don't have my Wii with me, so I can't grab exact numbers, but I have some stuff written down from about 8 months ago; The Conduit - 154 hours. I guess MoH: Heroes 2 and Red Steel aren't in the Nintendo Channel....might have more hours for MoH than The Conduit, and Red Steel should have a hefty number of hours behind it (played it's single player campaign several times).

    I'm not really an FPS junkie (Red Steel was the first FPS I'd ever owned, despite gaming for about 11 years before that) so I don't see the value in jumping into the next big new one every time. I would love to show the Goldeneye and Conduit 2 developers/publishers some cash-love, but I doubt I can bring myself to buy and play both in the close span they're likely to release in.

  2. Oh, and you make the distinction of what you mean by "most played". So does the trophy for most hours played per individual go to a different game?

  3. Umm... What region is this? The Nintendo Channel data is shown only by the shipping area you're in. North America is its own area in the data (not sure if it has the data of some South American countries in it).
    Europe is split into two areas in the data and I don't know how many areas Asia is split.

  4. @WesFX:
    I actually debated on picking up MoH:H2, instead of CoD:WaW. Can't say I wasn't happy with CoD:WaW though, as I think it was/is a solid FPS on the Wii.

    I do own Medal of Honor: Vanguard, but haven't really played it.

    You're right though, MoH:H2 and Red Steel don't have data provided. I would really like to know how Red Steel has performed though, MoH:H2 would be interesting to know...but that game ran on EA's servers I believe.

    As for your question, "So does the trophy for most hours played per individual go to a different game?" The trophy for most hours per individual does go to a different game...I should have the story up late Saturday night with it actually.

    I'm in North America, the United States specifically. The data is for the United States only I believe, as I know the Ontario, Canada data for Call of Duty: World at War game-play is:
    1,055,678 Total Hours, with an average play-time of 48 Hrs 43 Min per person.

    So, it does depend on the area...but the data I mainly do for the site, is based off United States data.

    Thank you both for the comments and feedback!


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