Saturday, July 10, 2010

Wii Rail Shooter Games Data (7-5-10)

Quick Brew Info:
The last we looked at the play-time data for House of the Dead: Overkill, Dead Space: Extraction, and Resident Evil: The Darkside Chronicles was on April 22.  The data in that post was captured on April 19, and the data in today's was captured this past Monday, July 5.
If you're wondering, it has been about 78 days since the data was last reported for these games.

(click to enlarge)

Approx. Number of Players Reporting Data:
House of the Dead: Overkill has 49,463 players reporting their play time data.
Dead Space: Extraction has 17,503 players reporting play-time data.
Resident Evil: The Darkside Chronicles has 25,483 players reporting data.

Player Increase Since Last Report:
House of the Dead Overkill has increased by 6,608 more players reporting play-time data, since the April 22 post.
Dead Space Extraction has seen an increase of 4,334 more players reporting data.
Resident Evil: The Darkside Chronicles has increased by 7,036 more players reporting data, since April.

"Total" Game-Play Hours Reported/Increased:
House of the Dead Overkill has 422,690 Total Hours reported, increasing 63,078 hours since April.
Dead Space Extraction has 119,457 Total Hours reported, an increase of 32,385 hours.
Resident Evil: The Darkside Chronicles has 315,813 Total Hours reported now, an increase of 97,844 hours. Sale Rank & Advertised Price:
House of the Dead Overkill's sale rank is #492 and is currently selling for $15.30.
Dead Space Extraction's sale rank is #917 and is currently selling for $24.98.
Resident Evil: The Darkside Chronicles' sale rank is #929 and is currently selling for $37.96. Review Score Averages:
House of the Dead Overkill's review score average is 81.09%, based on 55 reviews.
Dead Space Extraction's review score average is 83.81%, based on 58 reviews.
Resident Evil: The Darkside Chronicles' review score average is 74.54%, based on 40 reviews. has done some adjusting since April, and while none of the games gained a review score; Dead Space: Extraction had one taken away from its average, which caused its average to slightly increase.
House of the Dead: Overkill still has the same 55 reviews from April, but the score has been adjusted up slightly, from its April score.
Resident Evil: The Darkside Chronicles remains the same.

I think of all Wii games that are likely to be ported to the PS3 now, because of Sony's Move controller, it will be rail shooters that are on the Wii.
At E3, Sony announced that Dead Space: Extraction will be releasing on the PS3 with Move support, via a Dead Space 2 Limited Edition package.

If Sony is already working with EA on bringing Dead Space: Extraction to the PS3 as an "exclusive" with Dead Space 2, I would think they are going to try and get new games and bundle them with older games as well.

I can see a new House of the Dead game being developed in "HD" for the PS3, and House of the Dead 2 & 3 Return, as well as House of the Dead: Overkill, included as "bonus" material.

Has anybody played any of these games in the last 2 months?  If so, which ones have you played?
I haven't played any of these specifically, but I may just try an old rail shooter next week.

Also, do you think the PS3 will see any of these games, other than Dead Space: Extraction, ported over?

If you are interested in any of these games, you can see new and used prices for them on below:


  1. Well I haven't played these games in the last 2 months. I have played HOTD and Dead Space. Both really fun. I would have to give a special nod to Dead Space cause I loved the PS3 game and Extraction actually does some cool things that most on-rail shooter don't do. I reviewed it back in Nov so take a read if you want to learn more.

    I would say the chances are very high you will see all of these on the PS3. It's a no brainer since the Move works just like a Wiimote for the most part. My question is are we going to hear the same people complaining about on-rails shooters complain about getting HD versions of these games for the PS3?

  2. I just recently got HotD Overkill for birthday. Finished the first run-through yesterday and replayed a few levels and started the Director's Cut. I'm sure there'll be lots more hours I'll put into the game alone as well as with my friend.

    Lots of fun to be had, although I think the bossfights are all really weak and not special enough. Apart from that the one thing that bothers me is a few spots where the game stutters or at least has a big sudden hit in framerate. Not enough to really hurt it though.

    As far as the other two games, I couldn't really care less. DSE is available for budget price and I still am not interested. I think it's actually right that they didn't call it a rail shooter but a guided first person experience. Not sure if the Resident Evil games are all that bad, but the bit I've seen also made it seem like there's lots and lots of downtime.

    Personally I think those games gave rail shooters a bad reputation, because they really aren't what a rail shooter is about, but instead they were games made as rail shooters to save up on development time and costs and simply ride on the license name.

    Currently playing through Resident Evil 5 on the PC in co-op with a friend and if I imagine that game turned into a "rail shooter", it'd go from being rather enjoyable to something I wouldn't have any interest in.

    But the difference is that instead of a rail shooter version, the PS3 gets a Move enabled version and even a bundle in Japan. So I think that the PS3 will not suddenly get rail shooters, but instead a focus on Move support for proper FPS/action games to improve that experience. Which will make a big difference in case they port the RE Wii games over. Since they come over as addition to full games like RE5 and not instead of them, like it was the case with the Wii. Also they'll be released as budget titles, pack-ins or download games probably.

    After I'm fed up with Overkill I might look into Ghost Squad or HotD 2+3 return. I'm still interested in rail shooters, but only if they are made as such and not like gimped versions of another genre.

  3. If you want a good arcade-style shooter, you should try Sin and Punishment: Star Successor. It's on-rails but you can still move your character around on-screen to dodge enemy fire. It follows the path of the arcade shooter much more closely than RE:DC and DS:E (both of which don't interest me much because of their "cinematic" leanings that take away from the arcade qualities).

  4. @The Butcher:
    " My question is are we going to hear the same people complaining about on-rails shooters complain about getting HD versions of these games for the PS3?"
    Well, I think one big difference, is that PS3 owners are already getting Dead Space Extraction basically for free; whereas Wii owners were first charged $50 for it.

    I am actually interested in Sony's Move controller, because of how much I like using the Wii Remote/Nunchuk in FPS games.

    The one thing I don't like, is the price of the Move and Subcontroller at $130, to be able to use it in shooter games like Resident Evil 5.

    I really wonder how the Move will sell once it's released.

    @Anonymous from July 10, 2010 @ 5:47PM:
    I have seen a trailer for Sin and Punishment: Star Successor and the game-play looks very interesting.
    I agree with you about the "cinematic" leanings of DS:E and RE:DC, not that cinematics in games can be bad. I try to think of the rule, "too much of a good thing can be a bad thing", and I think in DS:E the cinematics may have been too much...but I do know people that really enjoyed the game.

    Thank you all for sharing your thoughts on "Rail" shooters and this topic in general!


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