Wednesday, April 20, 2011

Hours in The Conduit

Coffee Beans:
     The Conduit was released on June 23, 2009 as a Wii exclusive.  The game had a lot of coverage/hype leading up to its release, and its developer, HVS, was very active in promoting the game.
     I was excited about the game, especially with the idea of fully customizable FPS controls on the Wii.  I reserved the game, and picked it up day one.  I beat the single-player campaign four complete times, accomplished the "achievements" in the game, and I spent more than 100 hours with the game's online multi-player; but then I traded it off, and then got it back again!

     While the game wasn't perfect, it resulted with a game engine and foundation for HVS to build off of.  It was revealed in March 2010 that HVS was working on a sequel to The Conduit, Conduit 2, which just released yesterday.

     How many hours have Wii owners reported playing The Conduit, with 665 days of game-play reported before Conduit 2 released?  Let's take a look!
Hours shown are for United States of America Wii owners, not world-wide.

Approx. Number of Players Having Reported Data:
     The Conduit now has 93,645 Wii owners that have reported game-play hours through the Wii's Nintendo Channel.

Player Increase Since Last Report:
     The game has seen about 9,963 more Wii owners report game-play data since the last data recorded on November 29 last year.

Average & Total Game-Play Hours:
     The Conduit now has 2,136,385 Total Hours of game-play reported, an increase of 200,631 Total Hours since the last report.
     The average play-time for the game is now 22 Hours 49 Minutes "Per person".
     The average play-time per session is now 1 Hour 49 Minutes.

Sale Rank & Advertised Price:
     The Conduit's sale rank is currently #6,242, and it is selling for $31.91.
     (Sale rank and price recorded around 7:30PM on April 20, 2011)

Review Score Averages:
     The Conduit's "professional" review score average is 72.37%, based on 64 reviews on

     The game has a 4 out of 5 Stars rating on, based on 107 customer reviews.
     The Conduit's customer review score average is 76.63%, when the customer reviews are converted to a 100% review scale.
     (Review score averages recorded around 7:30PM on April 20, 2011)

Filtered Thoughts:
      As I mentioned in the "Coffee Beans" section, Conduit 2 was just released for the Wii yesterday.  Due to my New Year's resolution, I didn't purchase Conduit 2 yesterday, but I'm definitely interested in playing the game.  Being that I beat The Conduit four times, I'm very interested to see how well the single-player campaign is in Conduit 2.  If you haven't seen anything on Conduit 2, here's one of the first trailers released for the game:

     As for the data, I think The Conduit's reported game-play hours would be a lot higher, if it weren't for the hackers and bugs/glitches that plagued the game's online multi-player.
     I think I have mentioned it before in other posts, but it appears that doesn't carry the game directly anymore, and it's only fulfilled by them, or sold directly by third party vendors.  When doesn't have a game directly listed, that usually means it's no longer being published/distributed by the publisher anymore.

     If you played The Conduit and you have made the jump to Conduit 2, have you encountered any online glitches/hacks that were in the original?
     If any of you have purchased Conduit 2,  what do you think about the game from what you have played so far?

If anybody is interested in either The Conduit, or Conduit 2, you can see prices for both on linked below:


  1. Conduit 2 is very good, so far. I'm only about an hour into it, but clearly a lot of care went into this game. Sadly, a lot of what made the first game unique, story-wise and character-wise were dropped or modified, presumably to cater to the lcd. I'm not a huge fan of FPS titles anyway, but the D.C. setting and conspiracy story were big hooks for me, and the Conduit 2 trades it in for a sci-fi story line. Still a very enjoyable game but feels a bit dumbed down because of the voice actors. I'd rate it a solid 8.

  2. An interesting time for The Conduit 2 to launch... so close to Portal 2...

    I feel sorry for how overshadowed the game will be. Then again, it was pretty much the only other big release this week.

  3. @Anonymous from April 21, 2011 at 12:24AM:
    "I'm not a huge fan of FPS titles anyway, but the D.C. setting and conspiracy story were big hooks for me, and the Conduit 2 trades it in for a sci-fi story line."

    Oh man! Like you, I really enjoyed the setting of the first one, and was hoping for some more of the same...are there any radios randomly around levels, with guys talking about crazy stuff like in the first one?
    Also, the ASE is still used for finding hidden stuff in Conduit 2 right? Please tell me they didn't take that feature/function out.

    Well, did Mortal Kombat see a release over there? Portal 2 and Mortal Kombat were the two big games here in the U.S. this week...Conduit 2, not so much really from what I'm looking at.

    Thank you both for the feedback and comments! If you just picked up Conduit 2, feel free to share your friend codes with each other in the comments here.
    Also, anybody looking for the Red Steel giveaway post, the link to it is: Right HERE!

  4. I guess the moral of the story is to grab up the original conduit soon then? :) I could have sworn it was around $9 or $15 just a day or two ago and now it's around $25-$60 on amazon. (like you said, only fulfilled by amz) Perhaps it's to cash-in on new-found interest based on the release of #2.

    At any rate despite the problems with the original I'd like to pick it up next time I see it at $15 or less. I really hope #2 turns out to be a great game that solves some of the multiplayer hack/glitch issues.

  5. You know, the original Conduit was not exactly Citizen Kane, but I personally thought that it was fun for what it was trying to be. I liked the weapons, the conspiracy, and like you and you and Anonymous, the setting. I would like to say that I am going to buy Conduit 2 soon, but there are bigger fish to fry for me, game-wise.

    Still, looks like some solid fun, just like the first, and if they have a means to stop the multiplayer hack/glitch issues, like Robert brought up, I would definitely be interested in revisiting Michael Ford, John Adams, and Prometheus again.


  6. @Robert:
    "I guess the moral of the story is to grab up the original conduit soon then?"
    Nah, not necessarily. If you're interested in just a single-player campaign, maybe...but definitely not for the multi-player now.

    As for the prices, I think this is simply to cash-in on Conduit 2 releasing...because like you, I thought it was definitely under $20 last week.

    So, I take it you purchased the first one, and traded it off? Or, do you still own it?

    One thing I'm finding interesting about Conduit 2 is how short the campaign is being reported as...I still want to play it eventually.

    Thank you both for the comments/feedback!

  7. I agree that multi-player is probably not worth it, but I wouldn't mind taking a spin through SP. No urgency though, will just wait until it's low again.

    No idea if this site is legit, but it's interesting. Seems to have missed the recent low price that we both remember.

  8. I bought the game yesterday and went right into the online mode after tweaking the controls a bit. I played about three games and I didn't encounter the famous spawn glitch of the original so that's good. But the matches I played had very few players, which was not a problem with the original, as matches would be mostly full.

    I don't like the match making because they don't really allow you to choose what type of match you want to play.

    I'm not a fan of the new maps, they look good but are overly complicated. They are also pretty big and so feel empty most of the time.


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