Showing posts with label Super X Studios. Show all posts
Showing posts with label Super X Studios. Show all posts

Friday, May 6, 2011

FPS Friday! Greg Hastings Paintball 2 Interview with Greg Hastings!




Coffee Beans:
     If you missed Part I or Part II of the interview about Greg Hastings Paintball 2, you can read them HERE and HERE.
     In Part I and Part II, I interviewed James Thrush the President of Super X Studios which was behind the development of Greg Hastings Paintball 2.

     As the title for this post says, the questions below were answered by Greg Hastings himself.  I'll keep it short with four questions this week, and some more next week.

Interview Questions and Answers with Greg Hastings - Part I
CoffeeWithGames:  First, thanks for taking the time for the interview.  Can you tell the readers a little about how you got started in paintball, and how that lead to pitching the idea for creating a paintball video game?

Greg Hastings:  The same way many have started.  A friend took me to play back in 1987 and the adrenaline rush was immediately captivating!  I was playing Kelly Slater Pro Surfer with my buddy Stephen 10 years ago.  I knew the participation of paintball and was mad that no one [had] taken our sport serious enough to make a console game supporting it.  Shooters were hot from the word go, and hello, paintball IS a shooter!  I got on the phone with a friend who knew about finance, since every idea cost money to get going.  I landed in Seattle a few weeks later and started the franchise.  It ramped up over a year and before we knew it, we had enough money to finish the game and publishers contacting us.

Saturday, April 23, 2011

A PS3 FPS Release Date Confirmed - Move Support, 60+ Maps...

Coffee Beans:
     I'm now pleased to say that PS3 owners will only have to wait a little while longer to play a new FPS that has Sony Move(and Navigation) support, 60+ maps, a map editor, online multi-player, as well as a solid single-player offering.
     What game am I talking about, and when will it release?

Friday, April 22, 2011

FPS Friday: Greg Hastings Paintball 2 - Super X Studios Interview Part II



Coffee Beans:
     If you missed Part I of the interview with Super X Studios' President, James Thrush, you can read that HERE.
     Part II of the interview is below, and it is the remaining portion of the interview with James Thrush.

Interview Q&A Part II:
CoffeeWithGames:  The players/teams in Greg Hastings Paintball 2 are all real-world paintball players, correct?  What was the process of deciding which real-world players/teams made it into the game?

James Thrush:  Absolutely, every one of them (except for one cat!).  We set up a photo booth at several large paintball events for a year or so during development, and opened it up to any teams and players who wanted to be in the game.  They just had to sign a release and stats form, and get their picture taken.  We wound up with 1,262 people in the game!  We did it partially to add authenticity, but also as a giant thank-you to the paintball community.  I mean, who doesn't want to be in a video game?!?

Friday, April 15, 2011

FPS Friday - FEATURE Interview! Greg Hastings Paintball 2 - Part I

Coffee Beans:
     After I finished playing Greg Hastings Paintball 2's Career mode a few weeks back, I contacted the developer of the game, Super X Studios.  I was really impressed by the amount of content in the game, and you can watch my "Video Preview and Impressions" of the game HERE!

     Not only did the developer respond to my email, but Greg Hastings himself, responded!  I ended up sending over some questions to Super X Studios about the game, and to Greg Hastings as well.  Being that there were multiple questions/answers, I'm splitting the interviews up over a few weeks, that way they don't get lost after just one post.
     So, if have a question about Greg Hastings Paintball 2, and it's not answered in this portion, definitely leave a comment and I can let you know if it'll perhaps be posted in the next few weeks.

     Part I of the interview is below, and this portion is with Super X Studios' James Thrush (JT).  So, without further delay, let's get started!

Interview Q&A:
CoffeeWithGames:  First, thanks for taking the time for the interview.  Can you tell the readers a little about what you do at Super X Studios, and how you were involved in developing Greg Hastings Paintball 2?

James Thrush:  I'm James Thrush, founder and President of Super X Studios.  I've known Greg for six years now - I got the chance to help out on the original Greg Hastings Tournament Paintball games for the Xbox and PS2, and fell in love with the franchise.  When it was time to make the sequel, and the previous developers bowed out, Greg came to me and it was an easy sell to get us on board!

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