Showing posts with label Online multiplayer. Show all posts
Showing posts with label Online multiplayer. Show all posts

Monday, November 11, 2013

To quit, or not to quit? Black Ops II online match - played via Wii U GamePad Off-TV Play

Coffee Beans
Call of Duty: Black Ops II is currently my most played Wii U game, and has been for much of the past year. It will probably be my most played Wii U game for much of the entire time the console is out.

The majority of my time in Black Ops II has been playing online multiplayer, mainly Team Deathmatch battles. I never quit matches in Black Ops II (or other online games that I play) just because I'm losing. While I may occasionally have to ditch a game I'm in the middle of because I lose track of the time, it's never because I'm losing (or my team may be losing).

So, in a recent online match when my Kill/Death ratio was 1/11 at one point. Did I choose to quit, or not to quit? The video below is of that recent Black Ops II match I played on the Wii U, and despite getting off to a HORRIBLE start for my team (as you will see), I stuck with it and turned things around a bit:

If you're wondering about the title of the video, and this post, I played the match using the Wii U's GamePad Off-TV Play. And it's how I have spent the majority of my time playing Call of Duty: Black Ops II.

Questions
If you play online multiplayer games, like Black Ops II, do you find yourself sticking matches out (like Nick said he does as well earlier this year)? Or do you quit matches if it seems there is no hope?

Also as a side question, if you have picked up Call of Duty: Ghosts on the Wii U and were playing Black Ops II first, what do you think of Ghosts? Good? Bad? Better?

I get emails and questions about what I use to record and upload my videos, and you can see both the capture device and software I used for this video below:

Tuesday, November 22, 2011

Modern Warfare 3 Wii Patched - Issues Addressed, Patch Size

This guy's arm is going to need a patch!
Coffee Beans
     Call of Duty: Modern Warfare 3 released 2 weeks ago, and as with many new games released these days there have been some bugs reported in the game.

     Some Wii owners were reportedly experiencing a severe online multiplayer bug, where their Wii system would freeze, and the Wii owner would have to erase the Modern Warfare 3 save file and start completely over.  They could be completely leveled up in online, and have no choice but to erase the corrupt file and start over.
     I had played about an hour of online multiplayer when I saw reports from different Wii owners about the freeze/memory lose issue, so I decided to finish the game's single-player campaign first and hoped that Treyarch/Infinity Ward would get the game patched quickly to address the issue.

     Another issue with the game's online multiplayer was something called "lag shooting", and I did experience it, but at the time I wasn't sure if it was the accuracy of my weapons and/or lag.  Basically the hit detection in the online multiplayer was not working well, and it resulted in emptying full clips of ammo all around enemies, and never knowing if they were being hit.

     Well, last Thurday, November 17 a patch was released for Modern Warfare 3 on the Wii, and the patch was designed to fix the two major issues above with the online multiplayer.  You can see the message to Wii owners that they posted on the Modern Warfare 3 Wii forum below:

     How much room do Wii owners need to have available to download the first multiplayer patch for Modern Warfare 3, and how long did it take me to download the patch?  Take a look!

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